Alright I was going to hold off on commenting because most of my thoughts have already been said, but I want to get my opinion out there because I really think this is a bad idea. To clarify, this is what the “auto-bid” feature does:
-Allows experienced/rich users to bully new users out of purchasing players, driving them away from the game.
-Makes it virtually impossible to get a “steal” on the market. In other words, driving market prices up, which again alienates new users and smaller level teams.
-Allows multi accounts to potentially guarantee transfer of money while making it harder to determine who they are, since their winning bids will always be one bid higher than the previous.
-Decreases hands-on user activity.
-Decreases the human element of the game.
All this just because sometimes a player ends at a bad time for you? Come on. There’s obstacles to building your team, that’s part of the challenge of the Buzzerbeater that make the game great. Additionally, it sounds like there’s no answer for what happens if two (or more) teams set their auto-bid to the same amount. If the answer is just giving it to the first team, then what’s the point of having an auction at all. My vote would be to reopen the auction until someone actually bids on the player, but then that ruins the strategy of planning when to acquire/sell players. Overall I think this was a non-issue to begin with, and implementing it creates more problems than it solves.
Last edited by Nick22 at 2/14/2023 12:23:35 PM
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