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Suggestions > BB balance : Team Salary Cap

BB balance : Team Salary Cap

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This Post:
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83152.32 in reply to 83152.31
Date: 4/5/2009 12:25:45 PM
Overall Posts Rated:
959959
don't you propose that depending on the amount of sth? Low league -> less sth.


But the other problem of salary efficiency of player still make this proposal a bit worthless in my eyes.

This Post:
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83152.33 in reply to 83152.32
Date: 4/5/2009 12:30:17 PM
Overall Posts Rated:
2525
Actually a little further down the thread, the discussion got to the point where a global cap was the better idea compared to STH for this exact reason. :)

This Post:
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83152.34 in reply to 83152.18
Date: 4/7/2009 6:42:31 AM
Overall Posts Rated:
4545
Anyone else with a view?

I like your idea, and would welcome such a solution if this becomes a problem in BB.

I play hattrick and, as you say, it's a problem there. However I believe the BB's allready made significant moves to reduce the possibilities of money hoarding. In HT you can still earn big money weektraining (buying a player close to pop, training for a week, selling with a nice profit), which is - in my eyes - what makes it easy to hoard money. In BB such an approach is not as easy as it is it taxed hard and affects your fans negatively.

Also, promotion is much easier in HT. The number of teams competing for promotion is half of BB (8 vs 16). The penalty for relegation - as mentioned earlier - is also far steeper. If dropping down divisions becomes a tactic for money hoarding, promoting up again might not be very easy cuz the lower divisions would be packed with teams applying the same tactics.

So, I still think the scenario you describe is a few seasons away - and the BB's have some mechanisms that can be adjusted to counteract a "hoarding trend", e.g:

- Increase the fanbase reduction when relegating (perhaps hit you with a multiplier if you relegate with a fat wallet)
- Increase the negative effect on fans if you carry alot of cash for an extended period of time (they would surely rather have you invest it in players)
- Reduce speculation in players (if this still is a problem) by increasing the tax on resale of players, or set a max resale price based on player development and/or games played for the club

As BB is still developing and we don't know how it will finally look, my suggestion is to wait a few seasons, use the mechanisms allready in place and don't act proactively just yet.

This Post:
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83152.35 in reply to 83152.34
Date: 4/7/2009 7:05:24 AM
Overall Posts Rated:
00
Well said by Borislav. I agree completely.

Climbing the BB-mountain. Destination: the top.
This Post:
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83152.36 in reply to 83152.34
Date: 4/7/2009 7:17:24 AM
Overall Posts Rated:
2525
Thanks for the vote, Borislav.

I've thought of these measures, along with the transfer tax implemented by BB. The impact of these changes will slow hoarding by reducing income, but hoarding will still be possible albeit at a slower pace. One problem with measures that restrict income is that they invariably affect newer and lower ranked teams, and we know they have it tough already.

I believe that we aren't going against teams that like to have a lot of money, but rather that these teams can use their financial muscle to buy success. By restricting how much an impact money has on the game, hoarders are only restricted by the salary cap to buy success on the court. They can still buy any trainee they want. They can expand their arenas to a million seats, we would have no issue with that. But they can no longer buy 8 players with 150k salary each and destroy other teams with Push the Ball and Man to Man.

So I think the solution is to restrict what you can do with that pool of money. And the restriction only applies to the acquisition of highly skilled players, hence a team salary cap. If they can no longer buy like there's no tomorrow when it comes to players (Trainees, arena, scouting and all the rest are fair game), but have to rely on tactical skill for on-court success, then I believe it is problem solved for us. :)

This Post:
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83152.37 in reply to 83152.36
Date: 4/7/2009 8:11:43 AM
Overall Posts Rated:
4545
I agree with you on not putting unnecessary obstacles in the way of fresh teams (after all we want this game to grow), and I guess some of the mechanisms already in place - if tightened further - would do just that.

Question is if many teams would have the patience to hoard under the current circumstances? I guess time will tell, but I'm sure some will though. And they'll possibly go about dominating the BBB for seasons on. If so, I believe in your suggestion, and think it should be viewed as an additional challenge, adding to the realism of the game as salary caps are enforced in some big leagues (to counteract the similar effect) for real (NHL, etc). It would - as you mention - bring some interesting aspects to the management of your team as to what type-of-team you want (star guards, star centers, evenly balanced, all star top 5, etc..).

As for the discussion of what-kind-of-game-this-is, I would also like to see the sport side (team building, tactics, training) get more attention than the management side (arena development, transfers). After all, it's a game about a sport we love.

So, again... Your suggestion is excellent IMO and certainly something the BB's should look into when needed.

Last edited by Borislav at 4/7/2009 8:17:35 AM

This Post:
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83152.38 in reply to 83152.36
Date: 4/8/2009 12:02:25 AM
Overall Posts Rated:
196196
Out of interest how much do you think it will cost someone in your country to overturn the success you have built up?

Then, how long in BB seasons do you think they need to get to that stage.

Then at what level do you think your team will be by then?

I won't condone it but if someone wants my crown in Japan and thats the best way for them to do it then why not.

I've just read a post on farm teams that seem to be given the green light which i believe is absurd.... if that is going to be allowed (ok so they are not cheating but basically they will stop any balanced manager owning a NT player in the future) then money hoarding must be an option for any user.

I can only assume if it becomes a problem that BB's may decide to curb the speed as to how fast teams can save but we had day trading and then that loop hole was closed... why not allow teams to save up $10mil + (isnt that the plan anyway via training??) if they dont want to reinvest right away why should they.

If something is done about this before a rule change that prevents farm teams (which i cant think of a rule at the moment) then i will be AMAZED.

This Post:
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83152.39 in reply to 83152.38
Date: 4/8/2009 12:45:51 AM
Overall Posts Rated:
2525
Out of interest how much do you think it will cost someone in your country to overturn the success you have built up?

Then, how long in BB seasons do you think they need to get to that stage.

Then at what level do you think your team will be by then?


One or two new transfers should do the trick for them. It won't even take them a BB season, they can do it right now if they wanted to. I can think of at least a couple of teams that are right on my tail, the only difference is I found the player I was looking for at the beginning of the season while they are still taking their time searching. And some of them are waiting on their local trainees. When they do bring in their star, it's back on level terms.

Anyhow, with the introduction of the team salary cap, I will be the first team to be restricted by the cap. While the others can catch up and continue to improve their players, I will have to rely more and more on tactics and team management to eke out wins. It's hardly a move which will consolidate my position.


I will reserve my thoughts on NT farm teams for that thread, and I have a strong stand on this issue.




I can only assume if it becomes a problem that BB's may decide to curb the speed as to how fast teams can save but we had day trading and then that loop hole was closed... why not allow teams to save up $10mil + (isnt that the plan anyway via training??) if they dont want to reinvest right away why should they.


As per my explanation in my earlier posts to Boris, I have no issue with teams that want to save up $10M. Nor do I have an issue if they do not want to reinvest that money and choose to sit on that $10M if that is what they want.


Last edited by Sparkle at 4/8/2009 5:06:00 AM

This Post:
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83152.40 in reply to 83152.37
Date: 4/8/2009 12:51:42 AM
Overall Posts Rated:
2525
Because the impact of this change is immediate, I do agree with you that it is a plausible solution when the time comes. It is something we can keep in our back pocket and continue to monitor BB's growth and direction.

I haven't thought about the implementation timeline, so your input on it being something that can be done when required is certainly new to me. Thanks for the idea, Boris.

This Post:
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83152.41 in reply to 83152.39
Date: 4/8/2009 5:49:34 AM
Overall Posts Rated:
959959
but you still forget that you could work with money to dominate easily even with the cap ;) Because it gives players who bring lot more effort for the same salary, and those wone will be your salary monsters.

This Post:
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83152.42 in reply to 83152.41
Date: 4/8/2009 6:34:09 AM
Overall Posts Rated:
2525
but you still forget that you could work with money to dominate easily even with the cap ;) Because it gives players who bring lot more effort for the same salary, and those wone will be your salary monsters.


Dominate easily even with the cap? I think that's seriously underestimating the competition. :)

Once you've reached the cap, you begin to work around this restriction be it tactics or multiskilled players. Then other teams will start reaching the cap, and the only thing separating you and them will be your ingenuity. There is only so much performance you can pack intoa player of a certain salary, and you will start experimenting with players of different skillsets to get what you want.

It has a dual effect as a medium for teams at the top to play on the same level and also promotes multiskilled players of different kinds.

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