The substitution algorithm, while it's much better than a few seasons ago (esp. in end of quarter situations), is still annoying. It bothers me that I cannot have a 5k scrub play 10-15 minutes in a game. My aim here is not minutes-handling for training/form purposes. Rather, it is to give teams a chance to see their best player do well in the last quarter (rather than start like crazy and then miss shot after shot down the stretch).1) What is the principle behind your choice?2) Would you consider giving us an option (like the "let them play"/"sit them" button) to be more generous towards the bench?3) Is this your attempt to exact revenge on Scalabrine?
a normal one, coach decides mins not manager. lol.
Did you play Strictly follow depth chart?
Fouls and injuries I agree with. Garbage time and freedom of coach can be eliminated by proper lineup manipulation, in my experience.Look at my last game.At the end of the third quarter i went in garbage time and without injuries or foul troubles(3 fouls made in 36 minutes),my coach substituted him with players setted as reserves in other rolesYou dressed far too many players for the game. Simple as that.Best way IMO to get 48mins is to dress 8 players. 3 subs on the 2 non-training positions and SFDC. The ONLY time that fails is via an inj/foul out. Even in this event it is unlikely a lucky fan will come in (maybe temporarily) one of the other 3 subs will be allocated to the position.No way you can dress 12 guys and expect a guy to play 48mins even without setting any back up or reserve for them.
Fouls and injuries I agree with. Garbage time and freedom of coach can be eliminated by proper lineup manipulation, in my experience.Look at my last game.At the end of the third quarter i went in garbage time and without injuries or foul troubles(3 fouls made in 36 minutes),my coach substituted him with players setted as reserves in other roles
Fouls and injuries I agree with. Garbage time and freedom of coach can be eliminated by proper lineup manipulation, in my experience.