We have already discovered (in all the earlier chemistry threads), that increasing chemistry will give an advantage to older teams in this game. It would be harder to promote and compete with the older teams. This is not good for the game. Changing chemistry (optimum time being 3 years per player) does not work, too many variables and the game would get too complicated to calculate. Taking personalitys (suitable personalitys, personal colors etc) into game, would eventually favor one type of players/teams. Raising the prices of those players and lowering everyone else. This is bad aswell.
We could set the deadline to 2 weeks, before the playoff starts. But as it is now, whenever "the player is not eligible" deadline passes, TL almost dies. So perhaps, that aswell, is not that good for the game. The end of the season is pretty boring anyway (unless you have a long playoff run), removing 2 weeks of active (more players get sold near playoffs for obvious reasons) TL might not be the best idea.
I also think that in highly competitive leagues. The guy who spends average will not make playoffs. If his plan is to ace the relegation games, then by all means, let him buy players for those games. It's a strategy like every other. Getting a player, that is great and has decent GS before playoffs, is really expencive. Is it the most productive strategy, I doubt it. If you can spend average and make playoffs, with enough money to strenghten your team and actually have a chance against HC, then by all means, you are a great manager. Moving the deadline 2 weeks, just makes everyone buy even players with bad GS. As it takes 2 weeks to repair that.
The only way we can stop superstar shopping before playoffs is GS. We already got to that in those numerous threads about chemistry. The only thing needed to discuss is: to what level should the players GS drop. Should it go to GS 1, GS 3, drop by -2 levels. I don't think team entu should be affected. Affecting the whole team with one transfer, would eventually decrease TL activity to minimal.
Last edited by Kukoc at 10/30/2011 12:40:53 PM