Just don't try to convince me that the best parameters are used, especially since in a case of a tie in points differences - you prefer the team with more points.
This sounds like a one-way conversation. I wont try and convince you of anything myself, as you are stating you wont listen to anything but what you allready believe. Not the best tact for open debate, imo.
You can, of course, talk about me instead of dealing with the topic. This was a figure of speach to clarify that after reading dozens of messages repeating the same few arguments over and over again, I doubt if you can bring a new convincing one.
Well, you obviously did not even try to.
And let me say to all of you, once more: I think that
using this parameter because it is simpler is definitely legitimate and makes sense to me.
For using it - nobody has to convince me that it is the best one.
I trust the developers and if they say that the 'head to head score' is a more complicated parameter, and therefore they prefer not to use it, I accept it as is.
Still, if it is not too complicated, or if it becomes simpler in the future due to technological break throughs, I would love to see it implemented, since after listening to all arguments, I am really not convinced that points differencial reflects better the strengh of the teams/managers.
As for the second/third parameter (depends when you start to count):
I did not read even one strong argument for the this parameter: total amount of points. With the current system of 25-0 victories, (that some teams might have while others not necessarily) - and with the clever drive of the developers to make all tactics valid, with no benefit to 'high pace - high score' tactics, this parameter looks like not the best choice.
Since we talk about
rare cases, we don't need to use this parameter too often, but if it can be improved
with low cost , now, or in the future - I would like that.
This is all I am saying
:)