One thing to keep in mind in a zone is that players aren't stupid and aren't going to take well gaurded shots so just as in m2m you see your weaker defenders defend more shots, in a zone you will see weaker defenders/areas exploited. A zone will work well for you if it hides your weaknesses and your opponent is not equipped either tactically or personell wise to take advantage
one reason could be that his PG takes lot of shots against your SF, that this shots are most likely easy even if in the most sitution tronger defender is in his way and he pass the ball to other player till they find a missmatch ;)But also i am thinking how to react for the real Zone. If it wise to play 2-3 Zone against run and gun, if you know your SF lacks in OD so that your stronger guard defend those shots?
I'm with brianjames here. I'd really like to see more balance between outside and inside offense. In fact, I'd really like the three big men lineup to disappear as an advantageous tactical option. i understand your desire to see a more balanced gameplay but this should be stated and underlined in the News..i can not defend the teams which i was easily defending in the old engine..i'm %100 sure that outside offense is affected positively by the update but i look back into the News and i can not see anything related with that..
I'm with brianjames here. I'd really like to see more balance between outside and inside offense. In fact, I'd really like the three big men lineup to disappear as an advantageous tactical option.