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Minor Suggestions (thread closed)

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From: Vos

This Post:
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3910.336 in reply to 3910.335
Date: 8/26/2008 3:32:24 PM
Overall Posts Rated:
00
would be probadly more complicated, without more tactical deep ...

For me it looks more random, then the actual system because it is nearly impossible to scout you opponent anymore ...


What's so complicated about it? Don't confuse complexity with complication. Complex = Depth of gameplay. Many people don't want changes because they aren't willing to adapt or step out of their comfort zone. And then they wonder why games become stale.

From: CrazyEye

To: Vos
This Post:
00
3910.337 in reply to 3910.336
Date: 8/26/2008 3:37:19 PM
Overall Posts Rated:
959959
Ok now you could look from the minutes who gonna starting etc. Thats part of the minute management and posibel to see. .. With just to quarters as starter that was impossible. Even if you know your opponennt play one quarter r'n'g, one look inside and 2 normal you can't say when you had to play your zone defence... Today i look at the rooster look, who need to play and if he is an specialized player etc., so you could even predict players who don't play just one tactics with this change this become some part of impossible.

And when you need 10 minutes for setting your lineup, and have a whole bunch of "setting" posiibilieties it becomes more complicated.

From: Vos

This Post:
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3910.338 in reply to 3910.337
Date: 8/26/2008 3:54:23 PM
Overall Posts Rated:
00
Ok now you could look from the minutes who gonna starting etc. Thats part of the minute management and posibel to see. .. With just to quarters as starter that was impossible. Even if you know your opponennt play one quarter r'n'g, one look inside and 2 normal you can't say when you had to play your zone defence... Today i look at the rooster look, who need to play and if he is an specialized player etc., so you could even predict players who don't play just one tactics with this change this become some part of impossible.

And when you need 10 minutes for setting your lineup, and have a whole bunch of "setting" posiibilieties it becomes more complicated.


Setting different rotation/tactics for each quarter would be optional. If you wanted to set the same rotation/tactics for the entire game just like how it's done now, then that's all you would have to do.

From: CrazyEye

To: Vos
This Post:
00
3910.339 in reply to 3910.338
Date: 8/26/2008 3:59:29 PM
Overall Posts Rated:
959959
have to, but i want to be succesful + i don't want to play lotto ;)

So i get forced to use the changes, too ...

From: Vos

This Post:
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3910.340 in reply to 3910.339
Date: 8/26/2008 4:01:26 PM
Overall Posts Rated:
00
have to, but i want to be succesful + i don't want to play lotto ;)

So i get forced to use the changes, too ...


Have you ever played Football Manager? It's 100x more complex than BuzzerBeater and is one of the best selling, most successful and popular sports management games in history. That's because the game is so deep.

This Post:
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3910.341 in reply to 3910.340
Date: 8/26/2008 4:07:36 PM
Overall Posts Rated:
224224
have to, but i want to be succesful + i don't want to play lotto ;)

So i get forced to use the changes, too ...


Have you ever played Football Manager? It's 100x more complex than BuzzerBeater and is one of the best selling, most successful and popular sports management games in history. That's because the game is so deep.

Do you make a difference between an online game that flows in real time, and a single-player computer game? Apparently not.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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3910.342 in reply to 3910.341
Date: 8/26/2008 4:08:57 PM
Overall Posts Rated:
00
have to, but i want to be succesful + i don't want to play lotto ;)

So i get forced to use the changes, too ...


Have you ever played Football Manager? It's 100x more complex than BuzzerBeater and is one of the best selling, most successful and popular sports management games in history. That's because the game is so deep.

Do you make a difference between an online game that flows in real time, and a single-player computer game? Apparently not.


They already have an online version called Football Manager Live..

This Post:
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3910.343 in reply to 3910.342
Date: 8/26/2008 4:10:27 PM
Overall Posts Rated:
224224
They already have an online version called Football Manager Live..

That doesn't answer my question.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
From: CrazyEye

To: Vos
This Post:
00
3910.344 in reply to 3910.340
Date: 8/26/2008 4:10:41 PM
Overall Posts Rated:
959959
no i didn't but sometimes simplicity makes thinks more deeper, mintue management, scouting your opponent gets more complex with your proposol but easier or senseless but things don't make it deeper but they also make it more complicated to get in.

And betwenn an offline management game and a online one there are some differences.

This Post:
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3910.345 in reply to 3910.343
Date: 8/26/2008 4:19:34 PM
Overall Posts Rated:
00
They already have an online version called Football Manager Live..

That doesn't answer my question.


So basically what you're saying is that online games should be less deep?

This Post:
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3910.346 in reply to 3910.345
Date: 8/26/2008 4:23:21 PM
Overall Posts Rated:
224224
They already have an online version called Football Manager Live..

That doesn't answer my question.


So basically what you're saying is that online games should be less deep?

I am saying that you cannot Save and Exit out of BB and come back to it when you feel like it, for example.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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