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From:
Mathcorejay
To:
moutlinho
This Post:
0
188524.34
in reply to
188524.33
Date: 7/9/2011 7:27:32 AM
Overall Posts Rated:
205
Too bad there are secondary JS pops with 1 on 1 :D
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From:
CrazyEye
To:
moutlinho
This Post:
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188524.36
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188524.35
Date: 7/9/2011 7:46:31 AM
Overall Posts Rated:
959
i want a player like this :)
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From:
Asasasa
To:
moutlinho
This Post:
1
188524.38
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188524.35
Date: 7/9/2011 9:37:25 AM
Overall Posts Rated:
53
That player would be quite useful for the ever lasting debate of 'What influences Layups more: Driving or Inside shot'.
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From:
Einpeitscher
To:
Joey Ka
This Post:
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188524.40
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188524.39
Date: 7/9/2011 1:51:43 PM
Overall Posts Rated:
246
Interesting. There is however this strange consistency of low impact of IS for SFs both from a salary and a capping perspective. Do the developers truely believe that the added value of this skill for SFs is low?
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From:
LA-seelenjaeger
To:
Einpeitscher
This Post:
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188524.41
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188524.40
Date: 7/9/2011 2:48:06 PM
Overall Posts Rated:
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I think that heavy-duty IS SFs are likely to cap either at PF or at C, so they focus on the "almost SG" like SFs here.
Zwei Dinge sind unendlich, die Dummheit und das All...
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From:
Einpeitscher
To:
LA-seelenjaeger
This Post:
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188524.42
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188524.41
Date: 7/9/2011 3:41:00 PM
Overall Posts Rated:
246
at high levels, yes. At intermediate öeves it is cheap and an interesting training strategy for players with limited potential.
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From:
Koperboy
To:
Joey Ka
This Post:
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188524.43
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188524.39
Date: 7/12/2011 1:56:32 AM
Overall Posts Rated:
952
Your formula implies that DR is free for SG. But when I'm raisinig DR in the salary calculator here:
(http://www.how8.com/bb/index.php)
, salary also rises. But that means if it's "cap free" it's not necessarily "salary free"?
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