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BB Global (English) > S55 news update! Possible age based increased chance for injuries on players playing full matches

S55 news update! Possible age based increased chance for injuries on players playing full matches

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This Post:
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312180.41 in reply to 312180.39
Date: 10/13/2021 7:11:08 AM
BC Vitosha Sofia
A Grupa
Overall Posts Rated:
821821
Second Team:
Sofia Alpha Dogz
So we should back to old GS system, no psychologist and lowered optimal GS minutes to 50-60.
Well this way we will not be able to play high stamina players in two competitive games a week, even with garbage time...

I agree though that we should address GS as well, in addition to stamina. That's why I suggested that the effort should be focused on the B3/BBM game where the GS of every player who plays more than 38-40 min in that particular game will have a chance to suffer an exponential penalty after the psychologist's effects are applied.

This will instantly hurt competitive short rosters and not harm the rest of the managers who don't participate/don't care about the B3/BBM games. And if stamina's effects are diminished anyhow decent subs will get more court time, thus making it relatively easy to manage minutes if at least 3 decent subs are available.

BBB: 2 (S37 S38); Top tier: 7 (S35 S36 S37 S38 S39 S41 S63); Cup: 9 (S25 S35 S36 S37 S38 S39 S40 S41 S61)
This Post:
11
312180.44 in reply to 312180.43
Date: 10/13/2021 7:35:14 AM
BC Vitosha Sofia
A Grupa
Overall Posts Rated:
821821
Second Team:
Sofia Alpha Dogz
Let's assume if we can set undefined for all positions. A roster of 10 will be the optimal strategy.
That's how it used to be. Even 7-8 players were enough for perfect rotations.

BBB: 2 (S37 S38); Top tier: 7 (S35 S36 S37 S38 S39 S41 S63); Cup: 9 (S25 S35 S36 S37 S38 S39 S40 S41 S61)
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