So we should back to old GS system, no psychologist and lowered optimal GS minutes to 50-60.
Well this way we will not be able to play high stamina players in two competitive games a week, even with garbage time...
I agree though that we should address GS as well, in addition to stamina. That's why I suggested that the effort should be focused on the B3/BBM game where the GS of every player who plays more than 38-40 min in
that particular game will have a chance to suffer an exponential penalty
after the psychologist's effects are applied.
This will instantly hurt competitive short rosters and not harm the rest of the managers who don't participate/don't care about the B3/BBM games. And if stamina's effects are diminished anyhow decent subs will get more court time, thus making it relatively easy to manage minutes if at least 3 decent subs are available.
BBB: 2 (S37 S38); Top tier: 7 (S35 S36 S37 S38 S39 S41 S63); Cup: 9 (S25 S35 S36 S37 S38 S39 S40 S41 S61)