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About game speed

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This Post:
00
308940.38 in reply to 308940.36
Date: 4/4/2021 6:55:51 AM
Overall Posts Rated:
305305
To insist about the current situation in the tournament for Belgium (134 active teams):
Tournament works fine in the biggest leagues. I wonder why people are not asking for big merges. Like no league with less than 1000 managers. 134 "active" teams, most of them being only semi-active, noobs, farms, second team cheaters, perpetual tankers, or just not at the same level ... it is impossible to have a competitive game with only 134 teams, just the same bunch of guys playing among them again and again.

This Post:
44
308940.39 in reply to 308940.35
Date: 4/4/2021 10:06:03 AM
Le Cotiche
III.1
Overall Posts Rated:
772772
I want to insist on the fact that my proposition doesn't add any game. The main idea is to replace the tournament game by a 3rd league game, moving the tournament to monday that becomes a B3 like competition (doesn't count for training, GS, enthusiasm). Nothing change about standing structure, Game Shape, Training,... The only adaption is to increase the training speed by 1.4 factor since a season will have 10 weeks instead of 14.


if you change the weekly schedule from 2+1 games to 3 games, this changes everything about the way we manage minutes for training and game shape. are we supposed to tank a game every week by default to train?

From: Eli

This Post:
00
308940.44 in reply to 308940.43
Date: 4/4/2021 11:01:07 AM
New York Titans
III.6
Overall Posts Rated:
7272
Playing from season 4, and game "speed" is one of the most important things. Not sure if I would "survive" speeding up the game, but I am open for changes.

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