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Analyzing pops in Cross-training!

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192339.352 in reply to 192339.351
Date: 9/29/2011 9:01:34 AM
Overall Posts Rated:
952952
I am (was) frustrated because until now this "the most interesting post in the whole thread" was without response ;-) So I'm not sure users in this topic are interested to discover how cross training works ;-)


I read it carefully the same day you post it and am very interested in continuation of your experiment. Sorry if I didn't reply to it...I'm looking forward to more weeks of your experiments, because the thing that bothers me the most is if those 10% of cross-training go all in one skill or are distributed among two or more skills. Few more weeks of your experimenting and I'm sure we will figure it out.

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192339.353 in reply to 192339.351
Date: 9/29/2011 9:02:58 AM
Overall Posts Rated:
744744

This is, by far, the most interesting post in the whole thread. Did you only experiment for a single week on FT, or are you still training FT?

I am (was) frustrated because until now this "the most interesting post in the whole thread" was without response ;-) So I'm not sure users in this topic are interested to discover how cross training works ;-)

No, it was only one week single experiment because in other weeks I didn't use team training. Maybe in future (during short weeks between seasons).

I'm still waiting for my first cross pop ;-)
I'm not sure I have bad luck and I should be unhappy becaue of this reason or... 0 cross pops means that I have well rounded players and I should be happy because of it ;-)

I mentioned earlier in the thread that we're kind of wasting our time "analyzing pops in cross training" if we're not, well, you know, analyzing anything. Making a list of cross training pops isn't analyzing, it's simple data collection.

I think we as a community need someone to really do an experiment like this, so that we'll know some answers to a lot of the points you mentioned (i.e., is it possible for more than one skill to be cross-trained in a single week?, etc.). Without a decent trial run, all we are doing is telling everyone we got an arrow somewhere, which is a waste of everyone's time IMO.

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
This Post:
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192339.354 in reply to 192339.352
Date: 9/29/2011 9:20:35 AM
Overall Posts Rated:
12061206
It's better if others, who have plan to use team training, will try do the same.

And it's better to buy players and to fire them before weekly update, because You can buy them for 1k, but their salaries are = 2-3-4k ;-) So sum of their wages will be 2-3-4 times higher ;-) And for example 20 players x 4k = wasted 80k, not 20k, it's visible difference ;-)

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192339.355 in reply to 192339.354
Date: 9/29/2011 9:26:00 AM
Overall Posts Rated:
952952
By firing such players I'm afraid they will vanish - players under 5k don't get enlisted if they're fired or "retired" with their team. I think a lot of people are doing this and less and less such players will be in circulation. That's why I'm holding onto my scrubs instead of firing them each week and replacing them. When their abilities will start to deteriorate, their wage will go under 1k so they will be "affordable"

This Post:
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192339.356 in reply to 192339.353
Date: 9/29/2011 9:28:28 AM
Overall Posts Rated:
12061206
We still should try to find two cross pops in one week in one team. (afaik nobody reported two cross pops, am I right?)
Then we could create more hypotheses (and reject others).
Maybe always only one player in team receives cross training? (Without confirmed two pops we can't reject this hypothesis).

This Post:
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192339.357 in reply to 192339.355
Date: 9/29/2011 9:42:33 AM
Overall Posts Rated:
12061206
I think a lot of people are doing this and less and less such players will be in circulation

You're right, but currently I think we still have enough scrubs in circulation ;-)
I made my hunting only in two days. I bidded ~50 (maybe ~70, for sure not more) players with parameters: 18-19yo, price=1k, potential>=6 and I bought 27 of them. After every draft we should have the same number of these players.

Keeping them in squad would be better for experiment, because if they received cross training then in next week they would have more chances for visible pop. But it has no sence for team which doesn't use team training.
If more than one player receive cross training, earlier or later we must find two cross pops. And it would be insteresting (we could have two pops in the same skill or in different skills, this information would be huge step to discover cross training).

This Post:
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192339.358 in reply to 192339.357
Date: 9/29/2011 9:48:39 AM
Overall Posts Rated:
952952
After every draft we should have the same number of these players.


Right, I forgot about that.

Keeping them in squad would be better for experiment, because if they received cross training then in next week they would have more chances for visible pop. But it has no sence for team which doesn't use team training.


Also true. I guess someone should do few consecutive weeks of team training. I will do it for sure because I can save money from trainer's salary who I would of course fire for the time being (for example 2 weeks of FT+2 weeks of ST). But I won't do it for at least one more season, so...let's hope there are some others who will do it sooner!

This Post:
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192339.359 in reply to 192339.356
Date: 9/29/2011 10:00:02 AM
Overall Posts Rated:
744744
We still should try to find two cross pops in one week in one team. (afaik nobody reported two cross pops, am I right?)
Then we could create more hypotheses (and reject others).
Maybe always only one player in team receives cross training? (Without confirmed two pops we can't reject this hypothesis).

As far as I've seen, no, only one guy in the team seems to get the cross training, and in only one skill. But I think these are excellent points, and until we know for certain otherwise, we have to assume it's possible. At this point, we really don't know if cross training just effects one random skill, or if it has a "blanket" effect over all the skills of a player (spreading the 10% loss over all skills not trained).

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
This Post:
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192339.360 in reply to 192339.356
Date: 9/29/2011 11:12:16 AM
BC Hostivaƙ
II.2
Overall Posts Rated:
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Second Team:
Jirkov
I don't have time to go back through whole the thread at the moment. But I'm almost sure that there was at least once or twice reported 2 different cross pops in one team during one training.

This Post:
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192339.361 in reply to 192339.360
Date: 9/29/2011 1:58:40 PM
Overall Posts Rated:
952952
I don't have time to go back through whole the thread at the moment. But I'm almost sure that there was at least once or twice reported 2 different cross pops in one team during one training.


On same player? I checked every post and I don't recall that...

This Post:
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192339.362 in reply to 192339.361
Date: 9/29/2011 2:08:21 PM
BC Hostivaƙ
II.2
Overall Posts Rated:
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Second Team:
Jirkov
no, different players but same team, I was reacting to B.B. King, he didn't wrote about one player but same team

Last edited by rwystyrk at 9/29/2011 2:09:02 PM

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