You are pushing too many if's into the equation now. If server was down, if there are 2 bidders, if you listed him in bad transfer time.
and you put also if in it, you just don't name then - you just view the case that there are always two or more players who are interested on a player and have time and enough money to lead to the fair price and this case isn't always happen.
And also the BB use the IF you list him to a price you like to sell him case, if the transferlist is down this don't happen regulary but always unespected. So what do you want to make with them, if they are forced to sell them for 1 buck, because else you pay to high taxes?
It does not matter. If there is a player I want, listed in the middle of the night (for me) I will set an alarm clock and buy him in the middle of the night.
but 95% of the people don't do it, and even the rest(5%) will look if they get a similiar player on a better time first. So this maybe work for special player, not for all.
If you have a player that is worth about 4mil. Would you list him @ 6mil? That is the question. Anyone going for a great player sale will always try to aim for that "most users online" time.
if all people live for buzzerbeater maybe thats right, but some people maybe play it just one hour when they have time and not with an alarm clock or in there rare breaks.
Fact still remains that when you have listed your player 3+ times, you should doubt your players worth (perhaps reconsider the selling price)
or that you need a bit of patient, top get the same price like the others who are lucky.
This tax would help discourage constant high listing behavior.
which brings you nothing