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Player exhaustion

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From: Dodor

This Post:
00
313819.37 in reply to 313819.36
Date: 3/9/2022 5:51:45 PM
Dodor Utd
A Grupa
Overall Posts Rated:
511511
Second Team:
Dodor Inc
I have to say I am extremely confused as what changes are being made and what do they mean.

No proper explanation, confusing details, continuous tinkering, etc. etc.

From: ジグ

This Post:
00
313819.39 in reply to 313819.37
Date: 3/10/2022 1:11:11 AM
Rad Hoopers
III.6
Overall Posts Rated:
3838
true this new ge implementation in the middle of the season is really bad and confusing to every one =(

Someone once told me I needed to face fear to get over it, and I thought well why not take a step further and cut my fear into little pieces then set my fear on fire then throw the hot ash of my fear into a lake and then poison the lake. Simple!
From: ned

This Post:
11
313819.40 in reply to 313819.26
Date: 3/10/2022 3:03:36 AM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
1. Allow exhausted players to still play 48 minutes at the reduced skill levels.

This. And older players have to suffer more. I train since the beginning and is not common to see players over 30 yo still trainable so put a big drop with old players and reduce it in proportion when they're younger. Probably you'll not delete the problem of short rosters but at least these teams have to spend millions on the TL to buy strong players around 27-29 yo.

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
This Post:
22
313819.43 in reply to 313819.26
Date: 3/11/2022 2:24:03 AM
BC Vitosha Sofia
A Grupa
Overall Posts Rated:
821821
Second Team:
Sofia Alpha Dogz
All of those points that you outlined are great ideas imo, especially number 4 (not only for high stamina players but in general), and should be done asap but not before the end of the season. The same is valid for this new exhaustion implementation.

I realize that the aim is to do something about the short rosters fast enough to punish them for this season's decisive phase but I can't really stress enough how important it is to give users heads up, announce planned changes well in advance in order for managers to have enough time to make adjustments and prepare. That's how it was in the good old days and it was impressive.

Besides, as we witnessed recently, those planned changes might not be as good a solution as the person implementing them thought they would be. Thus, discussion and adjustments to the changes themselves might be needed, again leading us to how important heads up is.

Last but not least - I'm impressed at your synthesis of the discussion. In my opinion, with those four points, you have taken everything really important and if all those are well implemented you will have solved several major defects in one shot. Kudos!

BBB: 2 (S37 S38); Top tier: 7 (S35 S36 S37 S38 S39 S41 S63); Cup: 9 (S25 S35 S36 S37 S38 S39 S40 S41 S61)
This Post:
00
313819.44 in reply to 313819.43
Date: 3/17/2022 8:37:50 PM
Syndicalists' BC
Naismith
Overall Posts Rated:
303303
Was today's cup game using the new changes to exhaustion?

From: ned

This Post:
00
313819.45 in reply to 313819.26
Date: 3/17/2022 11:26:44 PM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
I'm sure you can check and you'll see that probably less than 5% trains 3 players. You may drop drastically the efficency of the 3 players over 36 minutes in an exponential way. In this way you may let free to train and force top teams to have at least 3 decent backups

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
From: Fresh24

To: ned
This Post:
11
313819.46 in reply to 313819.45
Date: 3/22/2022 1:33:35 AM
Syndicalists' BC
Naismith
Overall Posts Rated:
303303
Anyone know which games are currently being played with the new exhaustion rules? And has it been confirmed the playoffs will be played with the new rules?

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