What about this...
To make a balance for day-traders and long time users... make chemistry visible for the team only (DUH) and after that, every week the chemistry either builds up, or falls down in between players.. more like another game engine specified for chemistry
(In short, it's like training formula meets the game shape formula... or some other...)
WEEK 1:
-Our trainer founds out that Player Y and Player B has been talking about their pick and roll plays, chemistry +
-We found out that Player C is making progress with jump shot and Trainer W teaching him an alternative throw, chemistry +
-We also found out that Player R is using other teammates deodorant without asking permission, chemistry - -
-etc...
WEEK 2: (same explanation, maybe other activities has done that are more serious, perhaps....)
I've also been wanting chemistry to be included here (maybe said that a couple of times now) and I won't stop until we meet halfway on how to make this included in the game... It could be wonderful, it shares balanced pros and cons, and it's also not that easy... something that the managers (and even BB's) wants to talk about on global....
(I was supposed to add pro's and con's on this one, but I think i'll let you guys throw in your ideas too...)
I think i like this idear. The bad thing is i like nearly all new idears that involves better long term strategy ;)
Why is this a good idear? Simply: its a basketsim. We are simulating real basketball. Thats means no weekly/daily tradings all season long.. But (!) daytraders are already punished by tax. So therefor another (chemistry) obsticle is not really neccesary. True!
But we are still seeing many daytraders out there. Its still an option to not sell for a while, lower the taxes, and buy/sell again, and wait for a while again, etc etc..This is a way of managing, and for many owners the best way to enjoy the game (we should not forget that) but, simply, not truly related to real life basketball.
Besides the daytrading thing, i like this idear because of the idear of chemistry itselfs, not only because it can bann daytrading.
This game is in many ways so realistic, its amazing. But it is missing chemistry. In real life team chemistry is almost equally important as talent. Everybody knows the saying: 'you cant buy a good team'. Good teams have to glew, grow up, learn the tactics that are played. Specially with a sport like basketball where small things like settings screens on the right time/place are so important. With a new chemistry system in BB, BB becomes so much more realistic.
I dont really care about the daytrading part. I like daytrading to be banned out of BB. But i can see the plusses about daytrading. Keeps economic running, ppl enjoy daytrading, but in my eyes this has nothing to do with the SIM itselfs.
Maybe its an idear to introduce chemistry ánd lower the taxes just a tiny little bit to comprimize the new introduction? Daytrading would still be an option, but just a tiny less atractive, ánd BB gets a whole lot more realistic.
Last edited by Maupster at 10/23/2009 9:19:38 AM
Ben je op zoek naar een BB-Buddy die jou alle kneepjes van BB bijbrengt? Neem dan deel aan het Buddy-sytem. Pm mij voor meer info