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This Post:
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91092.36 in reply to 91092.31
Date: 5/25/2009 1:58:59 AM
AS Barroom Heroes
IV.3
Overall Posts Rated:
10251025
Second Team:
Lone Pine Productions
Come on. I think the system is perfect. It's just like Christmas. It would be a nonsense if everyone could draft superstars and mvps.
You draft a player, train him, sell him and eventually buy what you need.

Dear god...why? Why?

This Post:
00
91092.37 in reply to 91092.36
Date: 5/25/2009 7:44:04 AM
Overall Posts Rated:
154154
I thought there is a suggestion board for a reason.

From: Stiffl
This Post:
00
91092.38 in reply to 91092.37
Date: 5/25/2009 11:02:18 AM
Overall Posts Rated:
44
Can anyone help me with this issue here?

I am not able to drag and drop the players at all.
Does anyone have the same problem?
What can I do????

Thanks in advance

From: docend24

This Post:
00
91092.39 in reply to 91092.38
Date: 5/25/2009 3:24:47 PM
Overall Posts Rated:
154154
Visit bug forum.

This Post:
00
91092.40 in reply to 91092.19
Date: 5/25/2009 10:15:32 PM
Overall Posts Rated:
22
I'm sorry, but (if your post was directed to me) I must be speaking some kind of alien language that you have trouble understanding...let me try to be clear:
I AM NOT COMPLAINING ABOUT THE PLAYERS I AM DRAFTING.

I AM complaining about the draft process, because it's absolutely, 100% no fun at all, for the simple reason that for the entire season, you do absolutely nothing. Once again, would it not be more interesting to be able to choose which players to scout? It wouldn't change the final result of the draft because if you pick last you would still have a very slim chance of picking a player, but at least you would be somehow involved in the process. Actually it might even be more interesting because, for example, if I know I am picking last in a division with no bots, I might choose NOT to go see a 5* player twice because I know I won't get him, but maybe instead focus on a 4* player and see if he has a very high potential (or something like that).

So, for whoever is interested in responding to this post, please, I beg you, don't tell me once again that I am complaining because I am not picking superstars, or don't refer to the NBA or Euro basket because it has nothing to do with what we are talking about. Thanks...


My post wasn't really directed to you, I was just talking in general to the people who were complaining. I was too lazy to go back, i understand what you are saying. Get more involved more with the draft process, correct? I'm not against it but I don't mind the current system. I'm sure it could work.

This Post:
00
91092.41 in reply to 91092.40
Date: 5/25/2009 10:42:30 PM
Overall Posts Rated:
3838
I must agree with you
I've been here for...4 and a half seasons, maybe more, anyway a bit more than a year in real time... and every draft I either got a MVP I trained and sold, or a "STAR" that has sensational skills and is the backbone of my team or a player or two I sold for 250-450k... I really don't see the problem with the current draft... we want better players immediately... ruins the game... meh... ignore me I just vent and am not constructive

From: docend24

This Post:
00
91092.42 in reply to 91092.41
Date: 5/26/2009 6:00:18 AM
Overall Posts Rated:
154154
Well there are many pools where there wasn't even single one player with potential better than superstar. So you are not a manager with typical draft experience I guess.

From: Kivan

This Post:
00
91092.43 in reply to 91092.42
Date: 5/26/2009 10:23:52 AM
Overall Posts Rated:
3838
well I got only one MVP so far and the second best potential was allstar.
but with a couple of weeks of good training and when the market calms you can sell almost anything with a bit of luck

This Post:
00
91092.44 in reply to 91092.43
Date: 5/27/2009 12:27:19 PM
Overall Posts Rated:
88
I would also like to make the scouting more interesting. My proposal is that you should know _nothing_ about the player from the beginning of the season. Then every week, you get scouting points according to how much you spent and every week you get to spend those points, and it then takes one week to get the results, and then you can spend new points...

You can choose to spend 1 point on a player to see match results. Then another 1 point to see the quality. Then another 1 point to see potential. And then another 1-2 points to actually see the real charectaristics as a normal player. (Of course, the number of points and what they actually show is just as an example right now.)

This would mean that you every week get to scout one or more players. Of course, if you spend very little money, you will probably not find anything interesting at all. If you spend a lot of money, you will still have to have very good luck to find good players, but when you do, you will be able to get more information on them (not knowing of course if you missed one even better player in the draft). And still, in the end, someone else might pick your scouted player, making all for nothing. (The point would be that you can choose to know very much about a few players, or a little about many players.)

This system would be much more fun, but would not actually make it easier to find good players, since you would know nothing about them from the beginning, and depende purely on luck (as it is now.) But imagine finding a very good player early in the season, and then wait a whole season to see if you actually get him in the draft. Maybe you won't?

Last edited by ArgenTum at 5/27/2009 12:29:13 PM

This Post:
00
91092.45 in reply to 91092.12
Date: 5/28/2009 5:40:14 PM
Overall Posts Rated:
33
just ignore the draft and invest your money and time in something else, focus on training and buy new players.

This Post:
00
91092.46 in reply to 91092.45
Date: 5/28/2009 7:35:23 PM
AS Barroom Heroes
IV.3
Overall Posts Rated:
10251025
Second Team:
Lone Pine Productions
just ignore the draft and invest your money and time in something else, focus on training and buy new players.

That's not really a solution to the problem is it?

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