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Too tough on stamina!

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This Post:
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9997.37 in reply to 9997.36
Date: 12/22/2007 12:26:47 AM
1986 Celtics
IV.16
Overall Posts Rated:
88
i'd say they are reduced roughly by a factor of 4

This Post:
00
9997.38 in reply to 9997.37
Date: 12/22/2007 11:56:28 AM
Overall Posts Rated:
9696
I have stamina drops regularly too, but I do not mind that much. I didn't see too many negative effects on players with very low stamina.
I do agree that if you do find stamina very important for your players, it is realy hard that his stamina is gone after an injury, and it takes too long to recover it for just 1 player.

However I read 1 post that said he trained and got 1 pop, while 2 players dropped in stamina. I think he trains something else than stamina? if not, my next sentence will be void.
Stamina trains much faster , so it's totally not bad to have 2 drps on stamina while you get a pop in an other skill, you can easely train 1 week stamina to recover the lost stamina of the last 6 weeks, and then go on training the thing you where training again.
This was the point in the first place, to force managers to interupt their normal training and make them train stamina once in a while...

Maybe it wouldn't be so bad to attach a background stamina on newly generated players. when the player is fit, and does not train stamina, he will go towards that background, if he gets injured, he drops, but after recovering, he starts going back. In real life all people are diffrent, some have beter stamina then others, they are 'born' with it.
Training stamina will make him rise quicker to his background, and if he reached it, he will still get better, but slower.
Players that get stamina training on regular basis might see their background rise, players that never receive stamina training will see their background drop.
This way, a player does not nessecarily need to train stamina in order to recover his form, but players who do train stamina every so often will improve over time...


They are not your friends; they dispise you. I am the only one you can count on. Trust me.
This Post:
00
9997.39 in reply to 9997.35
Date: 12/22/2007 1:50:38 PM
Overall Posts Rated:
744744
we've reduced the effect on the stamina again by about a factor of 4. You should see the differences soon. A couple of our developers and we only have a handful are on vacation this week so things are a little slower than normal around here.

Just to clarify:
Should I take "reduced by a factor of ~4" to mean
--a player playing 12minuts or less per week reduces stamina? or
--a player playing 24 minutes or less can now expect about 25% of the previous drop to stamina?

I'm kinda hoping its the latter.

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
This Post:
00
9997.40 in reply to 9997.39
Date: 12/22/2007 4:33:09 PM
1986 Celtics
IV.16
Overall Posts Rated:
88
i'm not gonna give anything more specific to the formula than the rough 1/4 number. its up to the players to figure out what works and what doesn't.

This Post:
00
9997.41 in reply to 9997.40
Date: 12/22/2007 4:39:34 PM
Overall Posts Rated:
744744
Sorry. Just was asking for a clarification of minutes required to prevent a stamina drop, like what was posted in the News items when the changes first occurred.

I wasn't trying to ask for information as to the exact amount of the drop; just wanted to make sure the community knew how many minutes were required to avoid a drop altogether.

If we must also figure that out as a community, I understand.

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
This Post:
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9997.42 in reply to 9997.41
Date: 12/23/2007 12:30:38 AM
Overall Posts Rated:
00
My injured player had 7 weeks injury. Now it;s down to 3 weeks. In the meantime his stamina went from strong to Atrocious. Am i really gonna spend 7 weeks of training to fix him? Who's gonna waste that much time to train stamina?
My player is totally ruined, it's even hard enough to get his gameshape up since it wont magically pop up to strong. It'll take at least 3 weeks to get him back to respectable.
Who's crazy enough to train half a season on stamina just to get his injured player back up from his long-term injury. Sure, after 7 weeks all the other players would have sensational stamina, but seriously i would rather put that valuable training time in some other type of training.

In my opinion there should be a Natural Growth to stamina if you gonna sap away all his stamina while he's injured. Like have a gradual growth until average when you play 48 minutes a week. You can't expect us to train stamina for 7+ weeks just to get back an injured player.

Edited by Riceball (12/23/2007 12:33:10 AM CET)

Last edited by Legen...Riceball...Dary! at 12/23/2007 12:33:10 AM

This Post:
00
9997.43 in reply to 9997.42
Date: 12/23/2007 1:46:17 AM
Overall Posts Rated:
178178
My injured player had 7 weeks injury. Now it;s down to 3 weeks. In the meantime his stamina went from strong to Atrocious. Am i really gonna spend 7 weeks of training to fix him? Who's gonna waste that much time to train stamina?
My player is totally ruined, it's even hard enough to get his gameshape up since it wont magically pop up to strong. It'll take at least 3 weeks to get him back to respectable.
Who's crazy enough to train half a season on stamina just to get his injured player back up from his long-term injury. Sure, after 7 weeks all the other players would have sensational stamina, but seriously i would rather put that valuable training time in some other type of training.

In my opinion there should be a Natural Growth to stamina if you gonna sap away all his stamina while he's injured. Like have a gradual growth until average when you play 48 minutes a week. You can't expect us to train stamina for 7+ weeks just to get back an injured player.

Edited by Riceball (12/23/2007 12:33:10 AM CET)


Exactly!

And one more thing...i have player 18 y o and doctor lvl 9.
player was injured for 6 weeks and doctor has healed him for 2 weeks in 10 days (4 days saved) but recently doctor has deteriorated to lvl 8 and mentioned player is still on 4 weeks injury - 7 days after last injury improvement!?!
This is really really ANOYING!!!

@ GM, BB, MODs, whoever can help:
Celebrate your Christmas AND DO SOMETHING ABOUT STAFF (Doctor) AND/OR INJURIES SWIFTLY cause that aspect is ruining this excellent game!
Thanks in advance...


Edited by Laimbeer40 (12/23/2007 1:48:25 AM CET)

Last edited by Laimbeer40 at 12/23/2007 1:48:25 AM

"Da ste vi bolji narod i ja bi` bio bolji vladar!" - Knjaz Milos
This Post:
00
9997.44 in reply to 9997.43
Date: 12/23/2007 7:05:55 PM
Overall Posts Rated:
9696
I agree, they should do something ASAP to this situation.
Otherwise too many managers will start noticing that stamina has almost no influence of their players' performance!

No seriously. Riceball, don't panic, realy I feel with you here, it s**ks. I know how I'd feel if this would happen to me in hattrick. And as you say it's not worth training him half a season to get him back on track. Just play him as he is, oposed as to how he would play in hattrick, he'll be fine in this game, trust me.
(I don't dare count the number of players I put on court with atrocious stamina, but still they do perform magnificant).

I also want to point to a few post before this one, where I talked about background stamina. It seems some other people (like riceball here) also might find it a good system...

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
This Post:
00
9997.45 in reply to 9997.44
Date: 1/5/2008 1:02:13 PM
Overall Posts Rated:
1313
How much does stamina drop when injured, so far the people who i've asked say it drops 1 grade per week.. isn't that too much ?

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