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From:
ClipCap
To:
Naker Virus
This Post:
0
146657.364
in reply to
146657.323
Date: 6/28/2010 5:07:00 PM
Overall Posts Rated:
61
& have you noticed how the players with the "Better" skill sets are 19 & Starters at best? Superstars etc all have worse skill sets. Why? How is that helping smaller teams?
Right is not a popularity contest!
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From:
shoe lover
To:
jwysocki
This Post:
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146657.365
in reply to
146657.362
Date: 6/28/2010 5:41:38 PM
Overall Posts Rated:
42
my first draft. i got someone with sarter pot. one with allstar, and one with star. culdve been better
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From:
Simply Vince
To:
Wolph
This Post:
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146657.367
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146657.366
Date: 6/28/2010 9:13:25 PM
Overall Posts Rated:
168
Its random? They're supposed to be human players. Not manufactured robots. Of course there will be a range / differences.
I got a less than amazing draft too, but its all down to luck.
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From:
OpTic.Phenom
To:
Wolph
This Post:
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146657.369
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146657.368
Date: 6/29/2010 1:21:03 AM
Overall Posts Rated:
12
Who knows man????? Maybe certain leagues in "big" countries get a better share of good players.
Its all hidden man...all hidden i tell you..........underground business..............................
Last edited by OpTic.Phenom at 6/29/2010 1:21:37 AM
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From:
Simply Vince
To:
Wolph
This Post:
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146657.370
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Date: 6/29/2010 2:17:03 AM
Overall Posts Rated:
168
You misunderstand my use of random. I am in no way suggesting that the ratings result in random skill / wages.
I'm suggesting that the draft pool for every league is
random
. Yes some leagues will get a nice draft pool. Others won't. That's why its
random
?
You're taking one example of a 6900 wage player. We have no idea how many other players there are like that. How many leagues are there worldwide? How many players with 6900 salary?
He probably lucked out.
I agree that the scouting system could be worked on. Which they have and will be implementing this season. But IMHO, the draft pool variation (randomness) is fine. Unless you're suggesting every league gets at least one uber 6900 player. Which I think isn't realistic and pretty much pointless.
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From:
Simply Vince
To:
Wolph
This Post:
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146657.372
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146657.371
Date: 6/29/2010 5:41:08 AM
Overall Posts Rated:
168
I don't really agree with that.
I don't want to over generalise and say all the players with 200k + salary players have been playing for many seasons but it looks that way to me.
Why do you want to be able to compete on level ground and have an
impact immediately
with players who have been playing and building and training their teams for a longer time? A nice roster that happens more or less after one draft pick? How realistic is that?
How does it kill the realism that the top league in America has the top players that have an
immediate impact
?
How many of the teams in leagues in American (granted I have no knowledge of American basketball leagues apart from the NBA) have players like Dwayne Wade or Lebron apart from the NBA? What would a player of that caliber be doing starting out in say a Division 5 team?
Edit: Basically I'm trying to say that the best of the best in American basketball are in the NBA thats why u see players that make an immediate impact.
Different strokes for different folks I guess. I'd rather slowly work my way up and enjoy thinking and building my team. To me that's what makes things interesting and fun.
Just my POV.. no offense.
Last edited by Simply Vince at 6/29/2010 5:49:16 AM
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From:
Simply Vince
To:
Wolph
This Post:
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146657.374
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146657.373
Date: 6/30/2010 1:37:08 AM
Overall Posts Rated:
168
Athletes don't develop in a straight line in any sport. Its more like extremely rapid development for the first few years and then very very slow development or no development at all, followed by a period of slow decline and eventually a rapid drop off (almost as rapid as they started).
As reflected by the fact that optimum training age is 18 - 21.
Training and coaches (tactics) IMO should relate more to team chemistry and how well a certain group of players can execute a given offence/defence. IMO even coaching kids their individual development in skills is pretty slow relatively but their TEAM growth in learning plays/offences etc. and playing together through a season etc. is where they really grow and improve.
I agree this would add an interesting aspect to planning your team, who to sell, who to keep, etc. But teams that have been around longer w/ the same squad would have higher ratings in this area. Doesn't that go against what you want for new teams to get 'competitive' faster with older teams?
ONE good draft pick (the first) and 1 or 2 that might be trainable is not gonna make a team that starts 5 players automatically competitive... Also if everyone had players making approximately the same amounts then winning would come down to strategy, not who has the best players via having played the game the longest.
It IS down to strategy. Your strategy for building up your team. Balancing your economy and player development. Players who have been playing longer have had more time to establish, build income and train their players. Why should a new player be able to compete evenly straight away? Or given the fast forward button? How is that fair to the older players?
Since you like to make references to 'real' basketball, show me a NEW team that is competitive with an established team immediately without some sponsor pumping in billions of dollars into it. THAT is just not realistic.
I'm suggesting the draft is a place where the competition can be leveled, by making it fair and balanced and meaningful. As long as draftees are 100% not going to make an impact the draft is unmeaningful, and to boot it is not balanced or fair league to league. I hopecoming changes at the very least even it out.
Correct me if I'm wrong, but at the end of the day, your argument is that each league should be more consistent with the strength of the draft pool, a generally stronger draft pool to make things more competitive and help new teams get competitive faster.
Again I'll suggest to you that the draft pool is supposed to be random and based on luck. Some people get lucky and get nice drafts. Other people don't. Some leagues will luck out with great players in the pool and others won't have one that is great. To me this is realistic.
The assuming the older teams do better as they have had more time to established their '200k' players, they get later picks on their choice of players. This lends to helping the new teams have an advantage of building stronger team with the first choice of the better players.
How is it realistic that every draft pool player is decent, useful and can have an impact on the team? Why not jus eliminate the lower potentials and salary players all together then. To 'even' out the playing field faster?
To me it just sounds like you are frustrated with not so good luck with the last draft. Or want a fast-forward button to catch up with teams who have worked hard to build their rosters.
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