BuzzerBeater Forums

Help - English > What about your best trainee 3??

What about your best trainee 3??

Set priority
Show messages by
This Post:
00
234374.371 in reply to 234374.370
Date: 8/8/2013 7:19:32 AM
Overall Posts Rated:
9393
With his current build, he's already beyond the high end of his cap (star potential = 18-20, current cap # = 20.08), so he's almost certainly capped already. All of that HA/DR really eats into the cap. So it probably isn't worth training him any further. For example, taking him to 11 PA raises his cap # to 21.12 and will probably take you close to an entire season.

This Post:
00
234374.372 in reply to 234374.371
Date: 8/8/2013 7:21:33 AM
Overall Posts Rated:
4242
True :/. I think I am just going to train him until the end of this season because I want to get a SF trainee who i want to start training next season and I will have to train OD on him anyway.

From: P. Tom

This Post:
00
234374.373 in reply to 234374.371
Date: 8/8/2013 8:10:44 AM
Surry Hills Peeps
ABBL
Overall Posts Rated:
12171217
Hey guys, forgive my ignorance on this one, but i have been wondering what these figures were referring to
(star potential = 18-20, current cap # = 20.08

Is it possible to explain what the 20.08 is or how it's calculated?

This Post:
00
234374.374 in reply to 234374.366
Date: 8/8/2013 10:20:38 AM
Overall Posts Rated:
621621
wow, the guy is a secondary skills beast, and he's from your nation. dang!

you certainly need to decide what to do with his primary skills. Pump SB? Build a classic LI center?

Then see how much more can you push his secondaries, until he runs out of time to cap out. I say train him up to 27 years. he'll still have plenty of career left to be a centerpiece of the Finland NT

From: Big Dogs

This Post:
22
234374.375 in reply to 234374.373
Date: 8/8/2013 7:14:32 PM
Overall Posts Rated:
432432
It's the cap score. A perennial allstar, for example, has a hard cap of 22.00, if I'm not mistaken. If a guard's cap score is 15.63, and an OD pop is currently 0.3, their new cap score would be 15.93, assuming the pop in OD.

Here are the cap scores for potential, IIRC:
Star: 18-20
Allstar: 20-22
Perennial Allstar: 22-24
Superstar: 24-26
MVP: 26-28
HOF: 28-30
ATG: 30+

Last edited by Big Dogs at 8/8/2013 7:26:58 PM

From: Turtle

This Post:
33
234374.376 in reply to 234374.373
Date: 8/8/2013 7:23:02 PM
Overall Posts Rated:
9393
So to clarify a little bit further on what Big_Dogs was saying:

Potential in BB is handled as a certain cap range. So starter would be 16-18, star 18-20, allstar 20-22, PAS 22-24, etc. An individual player will have a specific cap number somewhere within this range. So for example, all MVP potential players will have a cap somewhere between 26-28, but a given MVP player could be hard capped at 26.01 or at 27.99, there's no way to tell. That's the random element in potential.

The cap is calculated according to the players' skills based on the player's position. So for a PG, HA/PA have a high cap cost, OD/DR have a moderately high cap cost, and JS/JR affect it very moderately. Inside skills have no effect on salary and a minimal effect on cost. It costs more to get higher and higher pops (e.g. it will have a higher cap cost for a PG to go from 19-20 PA than for a PG to go from 5-6 PA). For a SG, JS/JR/OD affect the cap, but PA is free, which is why you'll hear people talking about wanting high PA on their SGs. SFs are highly affected by JS/REB and moderately by OD/ID, PFs are affected by JS+inside skills, and C are affected by IS/ID/REB/SB. You can find tools to calculate the exact affects of each pops on the cap on the forums here, don't have supporter so I can't find them. USA managers can use bb-usa.net to find this information.

This is also the idea behind primary and secondary skills, and why secondary skills are so coveted. Primary skills are anything that affect the cap (which also affects salary), while secondary skills are the ones that don't affect the cap (and thus not salary either). Hope all of this information I just vomited out makes sense, and is helpful. Anyone feel free to correct me if I'm wrong about something.

From: P. Tom

This Post:
00
234374.377 in reply to 234374.376
Date: 8/8/2013 8:15:28 PM
Surry Hills Peeps
ABBL
Overall Posts Rated:
12171217
+1 @Turtle & @Big_Dogs

Thanks guys. I was really confused as to what the
MVP player could be hard capped at 26.01 or at 27.99
calculation was in relation too, it makes sense now that I look at the Training Site and use the info you guys supplied.

From: Xamos
This Post:
00
234374.378 in reply to 234374.377
Date: 8/9/2013 4:52:51 AM
Overall Posts Rated:
2727
Speaking of caps and since I don't know the skill values for each position, how about this PF

Jump Shot: proficient Jump Range: strong
Outside Def.: strong Handling: proficient
Driving: prolific Passing: strong
Inside Shot: sensational Inside Def.: sensational
Rebounding: sensational Shot Blocking: strong

As a perennial allstar, how many more pops does he have in him provided I cycle ID/IS/REB?

From: Jahill

This Post:
00
234374.379 in reply to 234374.378
Date: 8/9/2013 10:05:36 AM
Overall Posts Rated:
3434
Just using buzzer manager I'd say 3-6. http://www.buzzer-manager.com/estimation_salaire/

This tool is pretty good for seeing how much more room your player has. I added a pop to ID/IS/Reb each and it said the player was 91%-100% capped.

From: E.B.W.

This Post:
00
234374.380 in reply to 234374.378
Date: 8/9/2013 2:52:33 PM
Overall Posts Rated:
26152615
You could get probably a combination of 4-7 pops for those three skills until his training becomes very slow. I'd look at getting a pop at all three skills and then one more pop at inside shot but not much more after that. Regardless, he looks like an amazing player.

Murray/Harris/MPJ/Grant/Jokic - 2020 NBA Champs
This Post:
00
234374.381 in reply to 234374.378
Date: 8/9/2013 7:53:57 PM
Overall Posts Rated:
621621
Since he's only 22 why not pump his secondaries even more. Two more secondary skills seasons, and you cap him out during ages of 25 and 26?

And how about experimenting and training him in SB until it reaches 14/14 in ID/SB? He wouldn't be that good in IS, but he can do it all on offense anyway, pass, shoot, drive

Advertisement