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From:
GM-Rijswijker
To:
TheYoYoMaN
This Post:
0
12582.38
in reply to
12582.37
Date: 1/15/2008 10:02:20 AM
Overall Posts Rated:
2
Thanks YYMan!
yesterday is history, tomorrow is a mystery, but today is a gift. That is why it is called the "present."
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From:
mr_burns (goodbye BB!)
To:
TheYoYoMaN
This Post:
0
12582.39
in reply to
12582.37
Date: 1/15/2008 12:55:05 PM
Overall Posts Rated:
3
great job..I love it!
only a question: why in the formulas don't you consider game shape?
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From:
TheYoYoMaN
To:
mr_burns (goodbye BB!)
This Post:
0
12582.40
in reply to
12582.39
Date: 1/15/2008 1:14:30 PM
Overall Posts Rated:
1
As JackTheShark wrote earlier , we don't really know how to use the game shape in the formulas. If you have an idea we would love to hear it.
If you have changed the formulas to something better please share them here.
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From:
manmanmanm
To:
TheYoYoMaN
This Post:
0
12582.41
in reply to
12582.1
Date: 1/15/2008 1:19:47 PM
Overall Posts Rated:
0
very nice!
very beutiful look on it.
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From:
GM-PatjeBono
To:
TheYoYoMaN
This Post:
0
12582.42
in reply to
12582.40
Date: 1/15/2008 1:24:49 PM
Overall Posts Rated:
506
I would say make it a small overall factor.
Respectable is default so with resp shape stats *1.
Then we have strong something like * 1.07 and proficient something like * 1.14
Average * 0.93
Mediocre * 0.86
Inept * 0.79
Awful * 0.72
Pitiful * 0.65
Atrocious * 0.58
Just a guess.
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From:
Pawka
To:
TheYoYoMaN
This Post:
0
12582.43
in reply to
12582.1
Date: 1/15/2008 1:42:23 PM
Overall Posts Rated:
0
Sad that .NET was the choise, not Java :-( (Linux users cryes).
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From:
micio82
To:
Jacktheshark
This Post:
0
12582.44
in reply to
12582.21
Date: 1/15/2008 1:43:47 PM
Overall Posts Rated:
3
only a thing
if you summ the weight for every skills the total is 1?????
now i try set the new formulas that is at the end of this tread and i want change if is necessary follows this image that for me is very good
(http://img152.imageshack.us/img152/7545/livellibbvv0.png)
it's in italian but i think taht it's easy to read for everyone
good job
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From:
TheYoYoMaN
To:
Pawka
This Post:
0
12582.45
in reply to
12582.43
Date: 1/15/2008 2:13:13 PM
Overall Posts Rated:
1
try this, it might work :S :
(http://www.mono-project.com/Main_Page)
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From:
Katchafire Collie
This Post:
0
12582.46
in reply to
12582.32
Date: 1/15/2008 2:31:18 PM
Overall Posts Rated:
22
is it okay to post bugs in here?
in orders helper section... when you select 12 players and the remaining 3 players (assuming you have 15) are left in the "all players" page, then you choose to look at other options, then go back to the order helper section, the all player box resets back to 15 players... whilst the 12 selected players are still on the selected player box...
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From:
TheYoYoMaN
To:
Katchafire Collie
This Post:
0
12582.47
in reply to
12582.46
Date: 1/15/2008 4:12:45 PM
Overall Posts Rated:
1
Its cool to post bugs here.
Thanks for the bug report - I'll take care of it first thing tomorrow morning.
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From:
chespirito
To:
TheYoYoMaN
This Post:
0
12582.48
in reply to
12582.47
Date: 1/15/2008 4:25:37 PM
Overall Posts Rated:
80
Just tested it, and I really liked it. Not that I agree completely with the suggested positions (I don't expect to either, as everyoe will probably have their own opinion), but it gave me new perspcives on how I could/should position my players.
With injury problems right now I have to take a chance and experiment in todays playoff game. If I fail, I will blame you, if I succeed I will take the credit myself. ;)
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