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USA - IV.20 > Season 38

Season 38

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285586.38 in reply to 285586.37
Date: 4/14/2017 12:33:27 PM
Overall Posts Rated:
55
Also I was seeing how to make my fans familiar with the star players. Its mostly been fluxuating between my pg and the my pg-sg and sf. After last game its back to the pg and my fans are at a 1 ball with it :(

This Post:
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285586.39 in reply to 285586.38
Date: 4/16/2017 1:34:25 PM
Overall Posts Rated:
1818
The age of a player determines training speed. They slow down a lot around 23 years old. This is a very common age to sell players because they won't experience skill drops until about 30 so you have 7 seasons with that players skills.
As for fan familiarity, selling players frequently will cause this to drop. It takes a full season with the same players and regular starters to get this back up. Go to your Roster and look at the Role of your players. The more frequently you start or sub a player the higher their role will go. I have 5 players that I start the first 2 games and the rest get their minutes balanced in the scrimmage. The most important players get Key Player role, then Regular starters, rotation, and backup. Try to get a player to Key status.

This Post:
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285586.40 in reply to 285586.39
Date: 4/17/2017 3:22:33 AM
Overall Posts Rated:
55
Unfortunately my key player is 37 and losing skills fast. So next season or the season after I will probably sell him

From: BPI

This Post:
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285586.41 in reply to 285586.40
Date: 4/17/2017 8:28:25 AM
Overall Posts Rated:
2828
I've seen guys continue to get pops up to age 32-33, but it definitely slows down after 28. Depending on trainer type, if you use a career longevity guy, you can slow the skill drops for a year. Yep, after 35, skills can start dropping.

From: All2Fresh

To: BPI
This Post:
00
285586.42 in reply to 285586.41
Date: 4/17/2017 2:50:43 PM
Overall Posts Rated:
55
I guess I will attempt to draft a Quality big men during the year my young forwards are turning 28 or so

This Post:
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285586.43 in reply to 285586.42
Date: 4/19/2017 11:06:03 PM
Overall Posts Rated:
1818
I finally bought an Exceptional trainer and his salary was only an additional $10k from my last one. Plus I scored him for only $19k.
My trainees have been getting a minimum of 1 pop per week since I started training. I wanted more than what they are getting but I can't be picky. I'm sure they are getting more than the average trainers in league IV anyway.

From: BPI

This Post:
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285586.44 in reply to 285586.43
Date: 4/20/2017 8:53:39 AM
Overall Posts Rated:
2828
I picked up an advanced PR manager with crowd involvement specialty with $15K salary. That should hopefully boost attendance and gate receipts, and see more games around 20K!

Trainer is next, but I need to find the time to actually be able to sit and watch the market for the best opportunity.

Last edited by BPI at 4/20/2017 8:55:05 AM

This Post:
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285586.45 in reply to 285586.44
Date: 4/20/2017 10:06:21 AM
Overall Posts Rated:
55
Yeah I have exceptional PR manager and Doctor. I only have a superior trainer for like 23k. None of my staff have specialties though :/

This Post:
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285586.46 in reply to 285586.45
Date: 4/20/2017 1:24:13 PM
Overall Posts Rated:
1818
My doctor is my only staff with a specialty. He has Taping Injuries so I have very few injuries and the few I get are shortened.

From: BPI

This Post:
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285586.47 in reply to 285586.46
Date: 4/24/2017 4:48:44 PM
Overall Posts Rated:
2828
My rookie Weller is as advertised:

6 GP, 9.0 Rating (best on team), 44.4 MPG, 20.0 PPG, 14.0 RPG, 5.7 APG, 1.5 BLK, 1.2 STL, 0.7 TO

Can't wait to boost his ID and rebounding just a little bit more!

This Post:
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285586.48 in reply to 285586.47
Date: 4/25/2017 4:06:27 PM
Overall Posts Rated:
55
Question, should I raise the prices of my arena if I've had around 80-90% attendance in my last few home games?

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