Nice job on the research! I'm not sure if salary tells the whole story, though. You can build a lot of different 50k players, but they're not all equally effective. What kind of match ratings are necessary to compete at the D.3 level? How high does OD, ID, IS, and PA need to be to compete?Maybe something like this?Outside Scoring average Inside Scoring proficientPerimeter Defense respectable-strong Inside Defense respectable-strongRebounding average-respectable Offensive Flow averageOutside and inside scoring would be dependent on the offense, while defense and rebounding seem to fluctuate based on where the game is played. This would only be to avoid relegation. Any thoughts?
The problem with defensive team ratings is that they're heavily dependent on enthusiasm and location (home or away), not to mention who plays how many minutes at each position.
The problem with defensive team ratings is that they're heavily dependent on enthusiasm and location (home or away), not to mention who plays how many minutes at each position.So let's say, hypothetically:PG:13/7/13/14/14/11 6/4/3/2SG:13/11/15/14/14/10 6/7/7/4SF:10/8/12/10/10/10 7/8/7/5PF:9/5/6/5/5/5 12/12/12/7C:6/4/4/3/3/5 11/12/10/8The salaries fit pretty closely with what Creed described. How would this team fare in an average D.3 league?