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Suggestions > Change Foul System!!!

Change Foul System!!!

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From: Ozzy

This Post:
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145236.4 in reply to 145236.3
Date: 5/29/2010 4:36:10 PM
Overall Posts Rated:
2424
My last game:
(20638927)

End of 1st, whole second and big part of 3th quoter my opponent didnt make any foul...

There is not just point of that "20 minutes"... there are many games where team didnt make any foul for a long long time ((20638800), (20638807), (20638856), (20638825), (20638863)...)

If I check only current season there is more than 5 matches where one team make 10 or less fouls. How many times that happen in real basketball?

Even if the number of fouls seems real in some games, that is because of last quoter when game engine strive to balance that number. Teams can play 3/4 of the game with very low number of fouls, and then after last quoter that number could become "real".

*All these games are just from this season.

From: yodabig

To: Ozzy
This Post:
00
145236.5 in reply to 145236.4
Date: 5/29/2010 5:08:23 PM
Overall Posts Rated:
14651465
This may be in part due to the hidden aggression/physicallity stat. I used to have a guy who regularily fouled out in 20 minutes but I hated it so much I got rid of him. I still have three guys who get in foul trouble almost every game and half way through the season one of them was in the top 10 of all of Australia in fouls but he has been much better recently. I still have those guys in the top 20 in fouls in my league despite the fact that two of them are often backups (although with all my injuries they have had to play a lot more than I would have liked).

I think this hidden stat has too much effect on the game and the other side would be teams who randomly have a bunch of players who are very low in this stat. Then game after game their teams will tend to be unrealistically low in fouls.

There is no doubt in real life there seem to be some players who are foul prone - look at Andrew Bynum in the latest series - but having an entire team where no-one fouls or everyone does is not realistic.

From: Ozzy

This Post:
00
145236.6 in reply to 145236.5
Date: 5/29/2010 6:29:06 PM
Overall Posts Rated:
2424
Yes that is one more thing that doesnt work perfect in this game. There is that hidden stat, but this foul system works same even if experienced player with 200k salary play against player 20k salary. One my center made less fouls when he had experience=1 then now when he had ex=6. I strongly believe that experience should have much more effect in this foul system (and skills too!!!)

From: Ozzy

This Post:
00
145236.7 in reply to 145236.3
Date: 6/2/2010 9:43:19 AM
Overall Posts Rated:
2424
Could you show me one or more examples? For me thats pretty unusual ;)

One more very realistic number of fouls:

(20638938)

How many times did you see that one team make 7 fouls for whole game? Did you ever see that in real basketball?

All this games are from same season! Every 3th game is the same!!!! I told you!

This foul engine is sucks!

From: Ozzy

This Post:
00
145236.9 in reply to 145236.8
Date: 6/2/2010 3:33:45 PM
Overall Posts Rated:
2424
Great post chuhorn! It's nice to have real statistic :)

I absolutely agree with you. Also I think that experience should have more effects in foul-engine. One 18-year player should make more fouls then when he become 25-year old.

If I look just this season my team played something about 10 games where teams made less then 10 fouls. That is absolutely unrealistic!


I would like to hear what BB think about this topic. Are they even thinking about changing something in foul-engine?

This Post:
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145236.10 in reply to 145236.8
Date: 6/2/2010 5:01:34 PM
Overall Posts Rated:
137137
Just watch a few high school and college games and you'll see a "lesser" game with more foul-prone players.


Is it that the younger players are more foul-prone or is it that the NBA officials don't call a tight game? Maybe both, but how many times have you seen traveling (not a foul) and charges go uncalled that in "lesser" games would get called every time.

Also, NBA players seem to rake up a lot more technical fouls....but I think that's probably due to their entitled attitude.

I brought this issue up several seasons ago...I think when I looked into it, it seemed like fouls were about 20% less in buzzerbeater than the nba. I think making this number closer to the nba average would make the game better -- teams would need to suit up more players (as pointed out above) requiring more depth and also, it would encourage the training of another skill (foul shooting). Plus, foul shooting is fan-tastic!

This Post:
00
145236.13 in reply to 145236.12
Date: 6/9/2010 4:05:43 AM
Overall Posts Rated:
9696
I'd expected something else in this thread. More about the last minute, or should I say second.

To me it's unreal that when the clock is at 0 sec the team trying to catch up is still making that foul. Ok the game is lost anyway, so what do the 2 extra points mean??

it could mean a lot at the end of the season. In this game HCA is so important that those few extra FTs at the end can mean a diffrence.

I know a lot of effort has been put into the last minute, but it's still far away from ideal.

Also when you see a team come back 6 points without the leading team scoring, this run suddenly changes when the fouls get made. If the team is onmy 4 points behind with 45 seconds to play, don't foul yet, as the opponent didn't score the last minute and might not now. Chances are higher you will catch up if you don't change the current run, by handing them points from FTs where they struggled to make a field goal... Okay, if they DO score the field goal, that is ugly, but still I think you have a better chance to win.

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
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