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League III.4 Season 13 Player Rankings

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This Post:
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152760.4 in reply to 152760.2
Date: 7/26/2010 11:27:08 PM
Overall Posts Rated:
5050
team charts indicate points accumulated per team.

%Lg is the percentage a teams total points makes up the league total which waas 960 pts for this first round of rankings.

%CF is just the percentage a teams pts make up for their conference.

notice how I have Partridge and Candia but my team is ranked low in points total? basically, think of it as team rank.

fyi, I currently show Mannu as having 6 games for MM even though his first 3 were with ECHF.

This Post:
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152760.5 in reply to 152760.1
Date: 7/27/2010 8:24:11 AM
Overall Posts Rated:
2323
Incredible stats as usual thanks for the work.

This Post:
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152760.6 in reply to 152760.3
Date: 7/27/2010 8:30:07 AM
Overall Posts Rated:
1212
not enough Illusion players up high as of now, that'll change


Dont be too disappointed.. not one High-Flyer on the big board... :(

This Post:
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152760.7 in reply to 152760.4
Date: 7/27/2010 9:31:05 AM
Overall Posts Rated:
55
fyi, I currently show Mannu as having 6 games for MM even though his first 3 were with ECHF.


As it should be, at least for his individual stats. Would be more work to break out the Mannu stats for EC and Magic, but I wouldn't ask you to do that.

What do the Top10 and High columns represent?

Nice work as always, kayg!

This Post:
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152760.8 in reply to 152760.7
Date: 7/27/2010 5:11:06 PM
Overall Posts Rated:
5050
Good question about the Top 10 and High.

Top 10 is how many times that player was ranked in the Top 10 for a given game. Since there are 6 games for Period One, there should be a total of no more than 60 spots.

High equates to their highest ranking.

Players were ranked by the following order:

Normalized HGS :: Hi->Lo
Regular HGS :: Hi->Lo
Minutes Group :: A->C

I'm thinking next season I'm going to show an Average Rank as well. I'm just not so sure yet.

As far as Mannu, I'm right with you on that one. It already takes plenty of time going through and doing these rankings but to actually split the stats would be atrocious (see BB Help).

I've been doing analysis on giving weight in the rankings during certain games but I am not sure yet if it would be possible. Right now, the best option is to give weight by rank of opponent after each given game but that would require a hell of a lot of work so it's not looking too good.

This Post:
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152760.9 in reply to 152760.8
Date: 8/16/2010 6:40:05 PM
Overall Posts Rated:
5050
Alright, gonna post the next set of rankings as well as a revised file for Period 1 (rankings stayed the same).

I'll post the files after peewee practice tonight.


First off, a quick tutorial of how to read the following files:


Period 1: Games 1 - 6 (6)
---24 points maximum a player can earn; Max of 4.00 points per game can be earned
---all games are Conference games

Period 2: Games 7 - 11 (5)
---32 points maximum a player can earn, combined with Period 1, allowing for a maximum of 56 points thru first 11 games
---1 game is Conference, the other 4 are non-conference (Max of 4.00 for the Conf game, 7.00 for the Non-Conf games)

Period 3: Games 12 - 16 (5)
---Same as Period 2

Period 4: Games 17 - 22 (6)
---Same as Period 1

PLAYER RANKINGS LEGEND
SCORE - accumulated points a player was awarded over the course of the season
SPOP - Percentage of Possible points a player scored over the course of the season
MIN - accumulated minutes a player as played
MPOP - Percentage of Possible minutes a player has played over the course of the season

T10 - How many instances a player ranked in the Top 10 over the course of the season
HIGH - Highest ranking achieved, regardless of their Top 10 status
AVG - Average ranking for all qualified games (Players from Group A, B, & C are only qualified players)
QUAL - Amount of games a player met the qualifications to be ranked

On the Bubble
These players are those that achieved at least 40% of the SPOP that did not make the Top 25 rank

Fringe Busters
These players are those that achieved at least 30% of the SPOP that did get marked as "On the Bubble"


TEAM RANKINGS
QUAL - How many unique players qualified to be ranked per team over the course of the season
PTS - Total points per qualifier per team over the course of the season
%LG - Percentage of points the team scored as compared to the League Total Points
%CF - Percentage of Points the team scored as compared to the Conference Total Points

The Risers
These are players that achieved a higher step rank (i.e. Top 10 to Top 5)

The Fallers
These are players that ahieved a lower step rank (i.e. Top 5 to Top 10)

Top Five Performers
Based on which period is being presented, these are the Top 5 players per set of games that ranked in the Top 5 for a Normalized Hollinger Game Score. The original Hollinger Game Score is included as well as who their opponent was for that matchup.

A normalized Hollinger Game Score was achieved by dividing the HGS by the total minutes player then multiplying their score HGS/Minute by Minutes Played after adding an extra 4 minutes to the players Minutes but allowing no more than 48 minutes total. For example, a player that played 43 minutes would see a normalized score up to 47 minutes while a player with 44 minutes would see a normalized score up to 48 minutes. This was done so as to try a set a baseline as well as to prevent those players that play in overtime from abusing the system by having an overinflated HGS.

This Post:
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152760.10 in reply to 152760.9
Date: 8/16/2010 6:42:27 PM
Overall Posts Rated:
5050
Actually, here are the files. Let me know if anyone has any trouble accessing the reports. You will need a PDF Reader to view these files.

http://dl.dropbox.com/u/1703053/BuzzerBeater/Season_13_To...

http://dl.dropbox.com/u/1703053/BuzzerBeater/Season_13_To...

This Post:
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152760.11 in reply to 152760.10
Date: 8/25/2010 9:58:09 AM
Overall Posts Rated:
66
great job as usual! good to see my guys are rising.

form is temporary class is permanent
This Post:
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152760.12 in reply to 152760.11
Date: 8/26/2010 11:34:44 PM
Overall Posts Rated:
5050
Third Period ranking will follow the first set of the Phase II Conference Matchups this Saturday. I'll do the rankings while at work on Sunday and then post them Monday evening if everything goes smoothly for me. I want to have them out before we play on Tuesday night but the real goal is to have them out before Thursday because we'll have begun the Fourth Period with Tuesday's matchups.

With that in mind, don't be afraid to discuss the rankings.

Anyone think any of their players are going to be a fast riser (i.e On the Bubble to Top 10) like we've experienced with the Second Period rankings?

The two players I am real curious about watching are Mario Mannu and Felix Mayagoitia. Felix is hot on Mannu's heels but it will take some real good games to surpass him and with Mannu missing at least two more games (right?), there is a good chance that Felix could jump right over him. Beyond Mannu and Felix, the is a slight drop off, meaning it would likely take a Top 3 seeding to unseat at least Felix and possibily Mannu. Keep in mind though, that Mannu has come back strong before from an injury. He hasn't shown the typical dropoff following an injury.

This Post:
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152760.13 in reply to 152760.12
Date: 8/27/2010 8:45:57 PM
Overall Posts Rated:
3636
Do you mind if I solicit some opinions here in your thread? I know its not player ranking as you've laid it out but I respect a lot of the opinions in this forum and I'm starting to waiver in my idea and would like some feedback.

If you don't want it in here, I'll delete my post.

So, here's my question, which player do you think would have a bigger future on your squad if you were building to be in III and move to II?

Would you consider them both as your prospective #2 guard? or do you think one would be better as the PG?

Jump Shot: marvelous Jump Range: prominent
Outside Def.: tremendous Handling: prolific
Driving: tremendous Passing: sensational
Inside Shot: respectable Inside Def.: mediocre
Rebounding: inept Shot Blocking: pitiful
Stamina: strong Free Throw: prolific

Experience: average


Jump Shot: sensational Jump Range: prominent
Outside Def.: prolific Handling: tremendous
Driving: tremendous Passing: prominent
Inside Shot: mediocre Inside Def.: respectable
Rebounding: pitiful Shot Blocking: pitiful
Stamina: proficient Free Throw: awful


This Post:
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152760.14 in reply to 152760.13
Date: 8/27/2010 11:30:13 PM
Overall Posts Rated:
5050
I honestly prefer the better passer as the PG while the other guy could definitely benefit. However, his Jump Shot is greater while #2's passing is do-able because hasn't it been discussed before that after a certain point, does the effect of the skill start tapering off? For example, does a PG with Sensational passing and Prolific Handling pass better than a PG with Prominent passing and Tremendous handling?

Then again, my input is not nearly as valuable in these discussions as I am, by my account, a poor trainer/strategizer.

I don't mind the discussion in this thread, btw. I'd actually like some discussion and what not but it always happens this late in the season. For some reason, the level of activity drops off quite a bit following the All Star Break.

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