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Game Shape & Minutes

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196914.4 in reply to 196914.1
Date: 9/21/2011 8:06:06 PM
Overall Posts Rated:
237237
Generally speaking, the best is to keep players at 50-80 minutes a week. With GS, there is also a random factor where you are not guaranteed GS changes even if you hit the sweet spot of 50-80 minutes.

There have been cases of players going up in GS with slightly over 80 minutes and players could also drop GS despite playing 60 minutes.

The consensus however is that to maintain good GS at strong/proficient, players should play no more than 80 minutes. Obviously 105 minutes is too much but again it could be the random factor that he dropped only 1 GS level rather than 2.

From: rcvaz

This Post:
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196914.5 in reply to 196914.3
Date: 9/21/2011 9:50:18 PM
Overall Posts Rated:
172172
So you're saying that you have seen hints that a player who plays 25 minutes in game 1 and 30 in game 2 has a better chance of good GS than a player who plays 55 minutes in a single game (that goes to double OT)? Interesting...

From: Monkeybiz

This Post:
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196914.6 in reply to 196914.5
Date: 9/21/2011 10:25:12 PM
Overall Posts Rated:
237237
I do not believe this to be true as GS is calculated on a weekly basis rather than on a per game basis.

Otherwise, we'd all be on bad GS when we don't play our stars for the scrimmage.

From: rcvaz

This Post:
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196914.7 in reply to 196914.6
Date: 9/21/2011 11:25:28 PM
Overall Posts Rated:
172172
Yeah, I believed it would just be a function of the # of minutes + randomness

This Post:
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196914.8 in reply to 196914.7
Date: 9/22/2011 1:06:30 AM
Overall Posts Rated:
345345
my trainees always get 48 minutes and stay at strong/proficient GS. However, i would narrow the range down to 45-65 minutes per week. Just my opinion

From: Ashurri

This Post:
11
196914.9 in reply to 196914.1
Date: 9/22/2011 2:13:41 AM
Overall Posts Rated:
7979
He might have trained GS maybe? Also a trainer with fitness prevents a drop of too much GS if they play too many minutes.

From: Tangosz

This Post:
11
196914.10 in reply to 196914.9
Date: 9/22/2011 6:17:41 AM
Overall Posts Rated:
573573
He might have trained GS maybe? Also a trainer with fitness prevents a drop of too much GS if they play too many minutes.


Actually it's a doctor with massage ability who reduces the bad effects of too many minutes on GS.

A fitness trainer reduces stamina loss on your players.

From: Ashurri

This Post:
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196914.11 in reply to 196914.10
Date: 9/22/2011 6:41:15 AM
Overall Posts Rated:
7979
Yes, my bad.

From: Mike Rice

This Post:
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196914.12 in reply to 196914.5
Date: 9/22/2011 6:29:25 PM
Overall Posts Rated:
104104
Lets say Player 1 and Player 2 have the same skills, GS, etc, but have different stamina levels:

Both players get 60 minutes in the week:

Player 1 plays 48 minutes in one game with low stamina which makes him have a bad performance.

Player 2 plays 30 minutes in 2 games with strong stamina with a good performance.

I have noticed that player 1 will not have a great increase in GS even though he has played 60 mins. Player 2's GS/DMI would be higher. I think somehow the player's performance is slightly linked to GS. I could be completely wrong, but its just my theory.

This Post:
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196914.13 in reply to 196914.12
Date: 9/22/2011 7:03:26 PM
Overall Posts Rated:
237237
I have noticed that player 1 will not have a great increase in GS even though he has played 60 mins. Player 2's GS/DMI would be higher. I think somehow the player's performance is slightly linked to GS. I could be completely wrong, but its just my theory.


Is that on a consistent basis? Just the 1 player from a team is hardly any proof given there is a randomness factor involved.

I had a player that got 60-65 min 4 weeks in a row and he stayed at respectable GS through all weeks so players not going up in GS when getting perfect minutes does happen

This Post:
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196914.14 in reply to 196914.13
Date: 9/22/2011 7:42:55 PM
Overall Posts Rated:
14651465
My sometimes starter sometimes backup PG Kent really had a bad season for GS last season.

Kent Masters respectable 53 res 66 res 50 res 54 str 2 (injured) ave 0 med 48 ave 82 res 68 res 69 res 86 str 85 pro 0

So for the entire season he had 0 minutes at proficient and 2 minutes until the final week at strong. Very odd that his GS only actually got good after the weeks when he played 86 then 85 minutes whereas 53, 66 and 50 left him still on respectable. This seems to defy all normal logic.

Last edited by yodabig at 9/22/2011 7:43:35 PM

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