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Game Shape Training

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This Post:
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215203.4 in reply to 215203.3
Date: 4/28/2012 7:04:20 PM
Prairie Dogs
II.3
Overall Posts Rated:
3434
I won't need any more skills to beat you. But I figured my guys will get tired running circles around you.

This Post:
00
215203.5 in reply to 215203.4
Date: 4/28/2012 7:47:48 PM
Overall Posts Rated:
432432
Well, they weren't running circles around me last time when I almost made your players poop their pants by nearly beating you on the road. (42771434)

I have a question: How do I shorten the link when I use the www. button so it only shows the numbers and not the whole link of the boxscore?

Last edited by Big Dogs at 4/30/2012 5:21:40 PM

This Post:
00
215203.6 in reply to 215203.5
Date: 4/28/2012 8:30:17 PM
Prairie Dogs
II.3
Overall Posts Rated:
3434
I'd say 27-6 in the 4th quarter is running laps around you! We were just keeping the crowd involved until the 4th quarter to push concession sales.

(Don't use the www button for games. Click on the basketball icon and replace the xxx with the match number, listed in the gray bar at the top of the boxscore. (42771434))


This Post:
00
215203.8 in reply to 215203.1
Date: 5/4/2012 4:27:05 AM
Overall Posts Rated:
959959
i trained GS last week, the first time in the season.

The decision what kind of team training is best, depend on several things:

1. how tough are your games the next two week, cause short term GS is the best and can help you with the coinflips.

2. How good/bad are your players stamina and freethrows? Especially on freethrows the difference in low level matters a lot(i.e. if the player have atrocious without sub he will raise from 0% Ft shooting to 30% with one training, one training with a dude who have around 6-7 FT will give him around 5% higher percentage) For stamina i ain't so sure, that low level up brings more but i wouldn't be surprised when it is like that.

From: Texas

This Post:
00
215203.9 in reply to 215203.7
Date: 5/4/2012 2:17:23 PM
Overall Posts Rated:
3333
(22394657)

Edit: I was just testing it out. XD

Last edited by Texas at 5/4/2012 2:17:53 PM

This Post:
00
215203.11 in reply to 215203.8
Date: 5/4/2012 8:47:29 PM
Prairie Dogs
II.3
Overall Posts Rated:
3434
I went with gameshape training and it paid off as 8 of my 9 rotation players are at 9-proficient now. I was worried I would train it and there would not be a payoff, but I'm happy I did.

This Post:
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215203.12 in reply to 215203.11
Date: 5/5/2012 2:56:04 AM
Overall Posts Rated:
219219
I am happy i did GS training too. my 2 starters got +2 in GS this week and 4 out of 5 player of starting lineup are at proficient game shape and the other one at strong but he only lacks like 12k dmi till proficient game shape so he is in a very very high end of strong gameshape

This Post:
00
215203.13 in reply to 215203.1
Date: 5/5/2012 7:20:09 AM
Overall Posts Rated:
706706
I would suggest stamina or free throws. You'd probably be disappointed with game shape training. Good luck.

Edit: didn't see the time of posting. It's good you got 8 pops, that's lucky.

Last edited by ibarix at 5/5/2012 7:24:13 AM

This Post:
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215203.14 in reply to 215203.1
Date: 5/5/2012 8:33:13 AM
Overall Posts Rated:
1111
In my case I didn't train stamina and I have 7 of 11 players with proficient in GS, I've never trained GS in my whole BB career I belief is a squander away of time, IMHO is proper in this moment of the season that the manager can get some edge from the others, because whilst the other manager would train GS you can have some extra pop in the main skill.

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