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LA-seelenjaeger (1)
SonnyVaccaro (2)
rcvaz (2)
SammyO (1)
Koperboy (1)
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From:
rcvaz
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GM-Perpete
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226776.4
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226776.3
Date: 9/11/2012 6:22:06 PM
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I also agree that minute managing is one of the challenging parts of the game, so we should keep it that way.
But while we're on topic, I think we could make tactics more interesting if we had more options in the substitutions part. Maybe choose the player you'd like as the first man off the bench, to give you more control on the lineups you have out there. And even some tweaks on the patterns. Right now the starters always start quarters, and subs get in towards the end (sometimes sooner). You could have an option of having subs play at the beginning of the 2nd and 4th quarters instead of at the end. There may be better ideas than these. I'm not advocating for more control over minutes and such, just more freedom in the substitution patterns.
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From:
LA-seelenjaeger
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rcvaz
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226776.5
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Date: 9/11/2012 6:28:19 PM
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Or choosing a lineup which should FINISH a game if it´s somewhat close.
Zwei Dinge sind unendlich, die Dummheit und das All...
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SonnyVaccaro
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SammyO
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226776.6
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Date: 9/12/2012 2:24:31 AM
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Try "Coach picks from depth chart". You can still get 48 minutes from certain positions, and more bench minutes.
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Koperboy
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LA-seelenjaeger
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226776.7
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Date: 9/12/2012 2:27:33 AM
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That's the suggestion I like the most. I know you have the "Depth chart until 4th" option, but whenever I used it I haven't noticed any drastic changes.
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SammyO
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226776.8
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Date: 9/12/2012 10:38:34 PM
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Those are all good points you guys brought up. It is part of the challenge. I do agree with the minor tweaks. Having a 6th man, or choosing an 8 or 10 player rotation are options. Also, Finishing games is a major problem, there is no reason the game engine should play the starters in the beginning of the 4th and sometimes play the majority of the last 6 minutes with the bench players when the starter is available.
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rcvaz
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SammyO
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226776.9
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Date: 9/13/2012 12:01:25 AM
Overall Posts Rated:
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The 4th quarter has many nightmare possibilities. You may end up having subs play too many minutes and lose touch in a close game. Or you can get to the 3 or 2 minute mark without the subs having played, at which point they get in to play 30 seconds, and that results in too many minutes for the starters. Having the option of playing subs in the beginning of the 4th would be a plus in this sense. But it's not the end of the world as it is! :P
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From:
SonnyVaccaro
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226776.10
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Date: 9/13/2012 12:39:50 AM
Overall Posts Rated:
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More control over managing minutes makes sense. I agree that it would be something to look forward to in the future. But as of now, my main issue with minutes relates to "Strictly follow depth chart" because it doesn't always strictly follow the depth chart in blow-outs.
For example, Let's say I want to play a SF and PF for 48 minutes. So, I would put them in as a starter, bench, and reserve.
Then let's say I want to start a PG, SG, and C. So, I'd put them in the starting slots.
Then let's say I want another 3 guys to play backup PG, SG, and C. So, I put them in the backup slots.
Then in case of a blow-out, I want a young player or scrub to play PG, SG, and C. So, I put them in the reserve slots.
So, what happens if it is indeed a blow-out?
The SF and PF get substituted out (even though they occupy all 3 slots) because I have 3 other guys occupying the reserve slots at PG, SG, and C.
Then how do I feel?
I feel angry with the coach because he didn't strictly follow the depth chart.
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