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massage ruin GS???

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From: Ulkar

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229153.5 in reply to 229153.4
Date: 11/2/2012 6:18:53 AM
Overall Posts Rated:
235235
Maybe it was just bad luck, but in the help manual it says it's supposed just to help for guys over or under perfect minutes and not change anything for others
I used to have one a few seasons ago and I found it really helped

From: B.B.King

This Post:
11
229153.6 in reply to 229153.1
Date: 11/2/2012 6:49:49 AM
Overall Posts Rated:
12061206
There is no player in your squad who had perfect minutes in last week.

From: Tangosz

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11
229153.9 in reply to 229153.7
Date: 11/2/2012 2:20:15 PM
Overall Posts Rated:
573573
I have definitely heard people say that a massage doc raises the amount of minutes that everyone on the team needs to get good gameshape. This runs counter to the description in the manual, which seems to suggest that the massage doc only applies to guys with too many minutes.

But that's only what I've heard. I don't have too much direct experience, as I've used massage docs the vast majority of my time managing, so I have nothing to compare it to.

This Post:
11
229153.12 in reply to 229153.11
Date: 11/5/2012 8:20:36 PM
Overall Posts Rated:
596596
In the last two seasons I've seen GS much more difficult to manage near the end of the season versus the rest of the season. Is this normal? Or just a random occurence two seasons in a row for me?
By 'more difficult', I'm referring to players dropping in GS while playing the same amount of minutes that would have given them a pop or kept them consistent in many other weeks.
I know that there is a randomness factor built in, so you can't count on any specific result, but it does seem like the drops in GS while playing between 48 and 72 minutes get a tad bit more likely as the season comes to a close.

This Post:
11
229153.13 in reply to 229153.12
Date: 11/5/2012 9:15:53 PM
Overall Posts Rated:
774774
I have noticed this over a couple seasons as well.

At the start, more difficult, because it is assumed that GS is affected by multiple weeks.
In the middle, the sweet spot, seems easier to keep a lot of players at proficient.
At the end, between the two, sometimes drops even with ~65 minutes.

If you remember me, then I don't care if everyone else forgets.
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