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National Team Debate Thread (thread closed)

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This Post:
11
327722.5 in reply to 327722.4
Date: 7/10/2025 1:34:30 PM
Pszczyna Team
II.1
Overall Posts Rated:
233233
Question for 2 candidates so far:

What do you think about isolation tactics, and what skillsets do you think team should have to make them successful?

This Post:
00
327722.6 in reply to 327722.5
Date: 7/10/2025 6:38:43 PM
V.A.W.T.
II.2
Overall Posts Rated:
329329
No answer yet?
Here's mine:
I think it works great in normal game, where you don't have a very strong 5 with equally great players. In NT games it's a bit different, you tend to have slight tendencies, like a team with slightly stronger bigs dans guards, or the opposite, but most NTs are like that, so it's a bit hard to have a strong skill advantage at one position. I think the opponent roster is at least as important as the player skills, and using their weaknesses (game shape, low-ish D) is key to make an ISO offense work.
What seems to work best is using a big@SF, or a guard @SF, kinda like an inverted patient but a bit more subtle, depending on the opposing team SF defense skills. For that you either need a guard with strong ID to at least be able to defend on the other side of the court, or a big with strong OD and decent Dr/Ha/Pa.

Not saying it's the only way, it's just based on the few times I tried to make an ISO work (unsuccessfully most of the time), or when ISO worked against my team.

TLDR: it depends a lot on the opponent players

From: Lo Gun

This Post:
00
327722.7 in reply to 327722.6
Date: 7/10/2025 7:30:41 PM
RGUNS
IBL
Overall Posts Rated:
00
Second Team:
Fight4Freedom
Well said!

IMO inside iso is not fairy common in NT level when comparing with LI, LP, Motion, R&G. It might be useful if we have 2-3 top tier JS+IS players and play against the opponent who has low OD big man or low ID guard but not playing 3-2

This Post:
00
327722.8 in reply to 327722.5
Date: 7/10/2025 7:55:49 PM
Aris BB
II.4
Overall Posts Rated:
162162
Second Team:
King of the Desert
Hello damian, and thank you for the question

ISOs depend mainly on the players profiles, ours and the opponents ones. In my experience, they are particularly effective for focusing an offense on a specific matchup (inside or outside) but also for cancelling out an opponent's GDP or sowing doubt for future GDPs by allowing us to vary our offenses.

To function ideally, at least 2 great shooters - to avoid being caught out by a box-and-one defense - and excellent defenses/rebounds/passes around to minimize the opponent's offense and manage our offense/ball control/post-shot (sometimes to the detriment of JS/JR/IS). Offensive skills (JS, HA, DR, IS) >20 for our shooters, the greater the better ofc.

Let me know if u'd like me to explore the subject even deeper or if there are any points that are unclear.

Aris.

This Post:
00
327722.9 in reply to 327722.8
Date: 7/10/2025 9:28:09 PM
Pszczyna Team
II.1
Overall Posts Rated:
233233
No, you clearly know the tactics guys.

I just have one more question, since the interest in BB in Canada appears to have dropped significantly, even moreso than during my time as NT coach.

How do you plan to reengage the community?

This Post:
00
327722.10 in reply to 327722.9
Date: 7/10/2025 9:39:53 PM
V.A.W.T.
II.2
Overall Posts Rated:
329329
bb-mails, that's the most effective way to at least get somebody's attention in this game. But even that was something like 10% effective 6 years ago. Forum posts and discords are fine and all, but only a handful take the time to go there in the first place, and even less go back frequently. Having a player on the list of potential future players is definitely the most effective way to engage someone

This Post:
00
327722.11 in reply to 327722.10
Date: 7/10/2025 10:14:18 PM
Pszczyna Team
II.1
Overall Posts Rated:
233233

Yeah, I don't think discord is effective at all.

Strongly disagree about the forums though.
Posting a scouting lists, scouting assignments, rankings, etc. on the forum when I was NT manager was pretty much the only thing that got people engaged. Seeing your player as third or fourth showed how close you were, and having that updated was showing trajectory as well.

This Post:
00
327722.12 in reply to 327722.11
Date: 7/10/2025 10:39:25 PM
RGUNS
IBL
Overall Posts Rated:
00
Second Team:
Fight4Freedom
you guys dont have discord or a place for all the active managers to hang out? If no, I strongly suggest you guys to create one no matter whoever is selected. Even if just few of you that are active here is fine at the beginning.

To build a strong NT team requires a lot of effort from all the active managers and tbh i dont think its NT coach's responsibility as he should have enough tasks to focus on.

I personally recommend discord as it can have some subgroups for different topics like just chatting about NBA, canada basketball team, your own league etc. plus U21 and NT can have their own sub group to discuess with their helpers

Last edited by Lo Gun at 7/10/2025 10:50:03 PM

This Post:
00
327722.13 in reply to 327722.12
Date: 7/10/2025 11:52:04 PM
Pszczyna Team
II.1
Overall Posts Rated:
233233
There is a discord, but it isnt active, and won't be until more managers are involved in the game first.

Imho the MAIN job of the NT manager and U21 manager is to get the community active. Results are secondary at first. Without getting more users active, the country has no future anyway. Results are secondary. They won't get better until there are more managers involved and training players.

Last edited by damian13ster at 7/10/2025 11:54:12 PM

This Post:
00
327722.14 in reply to 327722.13
Date: 7/11/2025 12:20:45 AM
RGUNS
IBL
Overall Posts Rated:
00
Second Team:
Fight4Freedom
Isee, but I think an active discord can be a starting point(even with just few managers there). I agree with you that results are secondary cos it takes years and tons of resource to train a decent NT player. But what I am trying to say is its difficult to solely rely on NT manager or U21 manager to get the community active. But I believe if they get help from your guys, the chance of success will be higher. Ideally, we should need 4-5 teams to train the NT players if each team trains 3 canadian players with 6+6 trainer. Its difficult but possible.

My main point is we dont need to add the number of active managers or to regrow the number of players in canada (It helps but really difficult). But there are lots of counties with ard 150 active managers that hit top 10 in NT ranking. It might only requires 10-15 active managers to contribute for the NT team. It just requires a place for them to have share the ideas or experience, eg the new training method, meta builds, etc

Last edited by Lo Gun at 7/11/2025 12:23:14 AM

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