I'll give you an example from my players and let you take it as you will.
Player A: Polanec
Jump Shot: average
Jump Range: strong
FG: 80-189 (42%)
3PT: 14-44 (32%)
Player B: Grant (He was hurt for a few games so his attempts are down compared to player A.)
Jump Shot: strong
Jump Range: average
68-165 (41%)
9-24 (38%)
From this I'd guessimate that jump range plays to a larger factor on the number of attempts and to a lesser degree the precentage a player converts while the jump shot plays into the opposite idea. To support this I've noticed a 3rd player of mine who took quite a bit of shots (Alas) wasn't shooting at a great percentage, but I've been working on his jump shot and I haven't seen a noticeable increase or decrease in attempts, but I've seen an increased precentage of shots converted per game.
EDIT: To answer your player question I'd have to agree with the notion that neither player would be a successful option for you. Both jump range and shot are important to have. The range doesn't have to be on par with the shot to have an effective player who can shoot mid-range and long range, but the player has to have a decent level of jump range at least.
Last edited by Civilization at 5/5/2009 2:54:36 PM