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97486.4 in reply to 97486.3
Date: 6/17/2009 9:04:50 AM
Overall Posts Rated:
959959
player 3 is my choice number followed closely from number one, and number three is crap because he can't defend his matchup.

This Post:
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97486.5 in reply to 97486.4
Date: 6/17/2009 9:07:30 AM
Overall Posts Rated:
00
u mean number 2 is crap??

From: Mannen

This Post:
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97486.6 in reply to 97486.4
Date: 6/17/2009 9:07:45 AM
Overall Posts Rated:
7575
player 3 is my choice number followed closely from number one, and number two is crap because he can't defend his matchup.


/Mannen
This Post:
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97486.7 in reply to 97486.5
Date: 6/17/2009 9:09:51 AM
Overall Posts Rated:
959959
u mean number 2 is crap??


my posting ability is crap too, yes i mean number two.

This Post:
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97486.8 in reply to 97486.7
Date: 6/17/2009 6:48:14 PM
Overall Posts Rated:
00
I would say number 1 since hes got almost the same skills as number 3 but his DV is much better , so number 3 will need a pass to actually have a good shot. But number 1 can create his own shots.

This Post:
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97486.9 in reply to 97486.8
Date: 6/17/2009 7:15:24 PM
Overall Posts Rated:
959959
in my eyes driving isn't very important,and even when you rate it high look at the XP.

This Post:
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97486.10 in reply to 97486.9
Date: 6/17/2009 9:13:32 PM
Overall Posts Rated:
00
ok, another question, i have a good PF

PF
Weekly salary: $ 8 123
DMI: 56300
Age: 30
Height: 6'9" / 206 cm
Potential: allstar *
Game Shape: strong

Jump Shot: strong Jump Range: pitiful
Outside Def.: inept Handling: inept
Driving: awful Passing: respectable
Inside Shot: proficient Inside Def.: respectable
Rebounding: average Shot Blocking: respectable
Stamina: mediocre Free Throw: strong

Experience: mediocre

and i'm wondering if i use motion, will this guy be of full use?? because most of my players have good jump shot and jump range.


~How do i make a player score most points

Last edited by ShohokuZ at 6/17/2009 9:17:08 PM

This Post:
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97486.11 in reply to 97486.9
Date: 6/17/2009 9:25:19 PM
Overall Posts Rated:
00
And the last question(sorry to bother you) who is a better C,


Player 1
Weekly salary: $ 3 332
DMI: 6100
Age: 19
Height: 6'10" / 208 cm
Potential: starter
Game Shape: mediocre

Jump Shot: mediocre Jump Range: atrocious
Outside Def.: respectable Handling: respectable
Driving: respectable Passing: pitiful
Inside Shot: mediocre Inside Def.: mediocre
Rebounding: mediocre Shot Blocking: mediocre
Stamina: awful ↑ Free Throw: average

Experience: pitiful



Player 2
Weekly salary: $ 4 609
DMI: 10600
Age: 26
Height: 6'10" / 208 cm
Potential: star
Game Shape: average

Jump Shot: pitiful Jump Range: atrocious
Outside Def.: respectable Handling: mediocre
Driving: respectable Passing: awful
Inside Shot: average Inside Def.: average
Rebounding: respectable Shot Blocking: inept
Stamina: inept Free Throw: strong

Experience: atrocious


Thx for answering so many of my questions, CrazyEye!!
Thx!

This Post:
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97486.12 in reply to 97486.9
Date: 6/17/2009 9:40:17 PM
Overall Posts Rated:
00
Trust me DV is necessary , I have a player with proficient JS, Strong JR and Pitiful DV he shoots like 33% and I have a guy that has Average JS , Strong JR , Strong DV and he shoots 56%FG and 44% 3 FG.

This Post:
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97486.13 in reply to 97486.12
Date: 6/18/2009 3:17:53 AM
Overall Posts Rated:
959959
i could give you same example in the other direction, but the effect is hard to find. The only thing i could say, that player without driving are working too.

Last edited by CrazyEye at 6/18/2009 3:21:52 AM

This Post:
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97486.14 in reply to 97486.11
Date: 6/18/2009 3:20:51 AM
Overall Posts Rated:
959959
i like number two most, blocking isn't that important for the games.

About your PF yes with motion he will be use is JS, but i think he will use it nearly the ssame way with Run and gun and even a bit with inside tactics. Offensively he is a very good man.

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