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Merchandise

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This Post:
00
155836.41 in reply to 155836.35
Date: 9/7/2010 3:22:08 PM
Overall Posts Rated:
409409
pity that you bought them in the same week, otherwise we could find out who contributes what. It is obvious, you must sell one of them and then tell us :-)


merchandise is more long term, so he won't get a single race in the next week but he get several races over the next 4-5 weeks in income. So the problem isn't the same week, maybe more the same month ;)


So long term is between one to two weeks according to the example you provided and my experience with NT nominations. No that long term I guess and this doesn't also mean that somedoby gets several races but just one.

Another theory in merchandising dictates the critical factor is that players should get minutes in order to recieve most of the income for merch.

This Post:
00
155836.42 in reply to 155836.40
Date: 9/7/2010 3:22:49 PM
Overall Posts Rated:
887887
I've missed your point about your monster, sorry.

And I believe Philipp-Stephan Pahl ((6227710)) can't bring more than 100k.
Looking at
Before I hired Pahl and Munmany i had a merchandise of 75k. I´m very surprised of this huge effect.

I find it mystical..
And I don't think the BBs could have added the multiplying effect of having several NT players.

This Post:
00
155836.43 in reply to 155836.41
Date: 9/7/2010 5:15:41 PM
Overall Posts Rated:
959959
pity that you bought them in the same week, otherwise we could find out who contributes what. It is obvious, you must sell one of them and then tell us :-)


merchandise is more long term, so he won't get a single race in the next week but he get several races over the next 4-5 weeks in income. So the problem isn't the same week, maybe more the same month ;)


So long term is between one to two weeks according to the example you provided and my experience with NT nominations. No that long term I guess and this doesn't also mean that somedoby gets several races but just one.

Another theory in merchandising dictates the critical factor is that players should get minutes in order to recieve most of the income for merch.


but also the minute thing is a calculation of the last few weeks, i didn't notice a merch drop when one of my stars was injured for two weeks or when i play scrubs in the league. Ok it isn't a constant factor, but it is normally in a +/- 2% range.

Maybe citb could give you values for his increase to, because he posted the same increasing theory when yoginger complained first about his merchandise in our league forum(right after the drop).

PS: i expect at least another 20k increase for yoginger in the next week, because his roster should get in the same range like mine.

This Post:
00
155836.44 in reply to 155836.43
Date: 9/9/2010 10:25:31 AM
Overall Posts Rated:
157157
I just sold Trofantos (6304801), a greek national team player last week and my merch went down again. To summarize the weeks.

16.08.2010 $ 85 604

Bought (5770073) and (6742929)
Sold (5727825)

23.08.2010 $ 77 176

Sold (2220447)

30.08.2010 $ 105 340

Sold [(6304801)

06.09.2010 $ 95 462

There will be more transfers in my team in the future including Germans and I try to keep track on the developement and keep you informed.


This Post:
11
155836.45 in reply to 155836.44
Date: 9/27/2010 3:59:03 AM
Buchloe 75ers
Bundesliga
Overall Posts Rated:
3535
Second Team:
Utopia 75ers
Update: $ 241 485 this week

This Post:
00
155836.46 in reply to 155836.45
Date: 9/27/2010 9:09:15 AM
Overall Posts Rated:
194194
MY LIFE!!!! How on earth are you people getting ridiculous amount of money from just merchandise??? merchandise itself for some of you are already higher than my weekly net income. can't imagine your weekly net income....2 million!?
My merchandise is only 42k (not sure if that's a lot or not) but my league average is 30k, so it's much higher than tha average at least.

This Post:
00
155836.47 in reply to 155836.46
Date: 9/27/2010 9:25:26 AM
Overall Posts Rated:
959959
Income total: 772k
Weekly profit average: around 50-70k each week(out of my memory, currently the values are biased even when the old values are biased through are +500k team)

This Post:
00
155836.48 in reply to 155836.46
Date: 9/27/2010 11:00:06 AM
Overall Posts Rated:
404404
Improve your team and you'll improve your incomes,it's pretty easy

This Post:
00
155836.49 in reply to 155836.46
Date: 9/27/2010 11:00:36 AM
Overall Posts Rated:
20382038
can't imagine your weekly net income....2 million!?


2 Millions are a little bit too much dude.I got in my best weeks 1,1 million and im not one of the best teams in the world.But i think 1,2/3 is the limit that u can achieve every week with ur club right now.

Cheers

Will

This Post:
00
155836.50 in reply to 155836.47
Date: 9/27/2010 11:33:40 AM
Overall Posts Rated:
196196
I have 6 NT players for a poultry total of $135k ish.

So i guess i should keep training them to become expensive in the hope that any salary increase will be heavily subsidized by the additional merch they attract?

Ok so Im not owning 200-400k bohemoths but I have 3 local NT players (2 starters and a U21) my Russian guy will jump up to $150-175k salary at the end of the season and my Philppino PG isn't too bad....and the Belgian guy I hope will remain in the NT set up despite me training mainly secondaries for him.

Maybe the merch is also linked to the quality of the league??

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