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Cross Training (thread closed)

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181778.40 in reply to 181778.35
Date: 4/23/2011 7:43:59 AM
Overall Posts Rated:
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second is that the elastic of training is being expanded to include (some? all?) secondaries (ie. training OD will be harder if all the big man skills are at atrocious).


I think that elastic effect will not slow down if there are low unrelated skills. It just train them weakly too (if there is elastic ON), I suppose.

Im also looking forward to see these changes. However I dont expect any further explanations, because there arent much about cross-training itself in the rules etc.

So we have to wait now 3 months.

From: MJ
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181778.41 in reply to 181778.39
Date: 4/23/2011 8:05:35 AM
Overall Posts Rated:
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anyway, I think it's go0d even if negligible.
imagine in real basketball you have a player with legendary Def(either perimeter or post) but atrocious handling!!! or legendary Handling but atrocious passing or rebounding!!! you see it's not possible. basketball skills are not apart, also there is something called Fundamentals which you should learn before you reach high levels in any skill.

I hope we see its effects more than what we talked about here, because it's about basketball not robots!

From: rwystyrk

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181778.42 in reply to 181778.39
Date: 4/23/2011 8:06:51 AM
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But this thread is about "Cross Training" and we have no complaints about this change. That's great this change is announced one season in advance. That's the right way how to make any changes.
Just as there are different interpretations of the BB-charles statement it would be great if he clear it up as soon as possible so that everyone could do his best to be prepared well at start of season 17.

So, stop being ridiculous and stop being off-topic.

Last edited by rwystyrk at 4/23/2011 8:07:54 AM

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181778.43 in reply to 181778.40
Date: 4/23/2011 8:18:27 AM
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I think that elastic effect will not slow down if there are low unrelated skills. It just train them weakly too (if there is elastic ON), I suppose.

You mixed first and second interpretation together.

I think purpose of this change is to make cross-training little bit more effective (and easier as it would take little bit less time than before the change). But e.g. pops of REB during outside training it would make cross training even more difficult (due to salaries increase if you train outside skills for bigmen), so I hope interpretation of no additional pops and just boost of speed is right one.

And about thought that it would cause training on high level slower. It could be like this or couldn't depends on implementation if influence of unrelated skills is always positive or minimum boost should be 0. But I expect more likely negative effect on higher levels because without negative levels would be increase total global value of the training, but I'm not sure if that's what BB-staff follows.

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181778.48 in reply to 181778.43
Date: 4/23/2011 12:20:14 PM
Overall Posts Rated:
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Well, Im telling it this way not just because it makes best sense to me, but even that options you mentioned kind of sucks.

Why greather boost of speed? I suppose that if I had one player that doesnt fit into cross-training very well (and there is always rookie like that during certain week), it means that Im losing his training potential, therefore time and money.

Why should be the training of high levels slower? I suppose that best players are usually getting most. If you do have such player, he is getting lot of money anyway and also his salary goes up rapidly, so there are limitations for this. Be uncapable to train what I want means that I cannot do anything in the game.

Last edited by aigidios at 4/23/2011 12:24:22 PM

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181778.49 in reply to 181778.48
Date: 4/23/2011 2:18:36 PM
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I don't understand your message at all.

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