First of all, I am not telling the GDP is useless. I am just sharing my own opinion. GDP is not good for this game, its my own point of view. It gives unjust penalty for me just because I want my team to play according to my own choice of offense.
First of all, it's not that I enjoy playing the same offense, all over and over again. It's just a question of mastery. In real basketball its take a lot of time to practice, learn, a type of offense, whether its motion, inside, low-post, etc. It takes a lot of time, to assemble a good versatile team. Maybe you already have a good versatile team, you have a team that can play good on outside and inside. Well my team is not like that. Even in real basketball, you cannot see a team that today they play low-post, and then the next game, they will play run and gun because the next opponent may predict that we are playing low-post, we will be at disadvantage. Phil Jackson has led the chicago bulls to the 6 NBA title not by using different offensive tactics every game.
If there's a problem with the LI wherein it becomes the most used, why not fix it? Now, even the non-LI users are also affected. why not play the normal simulation, where gamers try to counter the LI offense with 2-3 zone, or other defensive means? There are still other defensive tactics that are not included in buzzerbeater like half court trap, half court press, etc. Instead they implement GDP... Making gamers think twice using LI or play LI with penalty.
Like I said before, I dont expect something like change, like they remove GDP. I am just sharing what I think is not right. I think I have the right to share opinion as a gamer and a supporter. I only want to voice out my reasons.