OK, I guess it's time we clear this up. Promotion will work like this:
1. Conference champions (teams that reach the league finals) automatically promote (circa 80 leagues * 2 = 160 teams)
2. this leaves 256 - circa 160 = circa 96 spots to be filled by these criteria (in order)
- conference rank
- wins
- forfeits
- point difference
- points made
This means, in practice, that a the top ranked, non-conference champion teams are all mixed up together and the top ranked ones will be promoted. This, of course, means that some leagues may have only 2 promoting teams, other ones may have 4 or 5 or even more promoting teams!
However, we still reserve the right to change this if we think of a better promotion strategy, but basically this is the option which is probably going to be used.
Well this is kinda bad. Even with a very high win ratio but just third place in a Conference (possible #3 in the whole league overall) can only promote when advancing to the final.
Even if all #1 placed teams advance to the final, there are still just about 96 teams able to promote, means about 1,5 per league. So maybe both #2 ranked team may promote, but definatly no #3.
So even with a Win Ratio of 19:3 (same as #2 ranked but worse point difference) and and an overpowered opponent in the conference final there wont be a chance to promote. I don't think this is a good idea.
I would like to have "conference rank" replaced with "league rank" or removed at all, so there is at least a slight chance for a #3 placed team.
for example all conference winners are #1 and #2 in the league overall, which means all #3 may promote and very few #4 in the league overall.
Without a "league rank" and just going with "win ratio" there is a even bigger chance for good #3 placed (conference) teams to promote.
Edit: I thought of this because we have such standing in our Austrian Bundesliga
(http://www.buzzerbeater.com/league/1235/overview.aspx) If this was an Utopian league i would be so angry if i can't promote as #3 in the blue group.
Last edited by TKOK at 5/17/2014 5:54:45 PM