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Stop day trading (thread closed)

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9808.408 in reply to 9808.406
Date: 4/12/2008 10:53:46 AM
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Let's say that a good DT can get 200-300k of extra cash per week (and I've seen worse ;) )... he doesn't care if he only gets 100k from his arena when his rivals get 150k.

And even if his rival earn 250k, he will just keep on doing more market operations that week...

This Post:
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9808.409 in reply to 9808.408
Date: 4/12/2008 11:26:42 AM
Overall Posts Rated:
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Maybe thats true. If you don´t forbit DT, someone will find a way to make a lot of profit. But I don´t think the BBs will forbit DT, so I´m searching for other solutions.

so..
if
the income of the arenas becomes WAY more important
AND is related to the wins and losses (what it is right now)
AND to the fan enthusiasm

AND the wins and losses are related to the team enthusiasm
(very hard part, because DT should still have chances to win matches)
AND the team enthusiasm is related to the numbers of transfers
AND the fan enthusiasm is related to the numbers of transfers

THAN
Daytraders will lose more games because team enthusiasm
Daytraders will lose fan enthusiasm
Daytraders will lose money from the arenas

(AND
If its necessary, you can raise the transfer fees)

So and if still some DT makes a lot of more money, as the champion ship winners without daytrading. Well, maybe they are just crazy and whatever, if they really want to spent so many time for trading - I feel sorry for them. Poor guys.




Last edited by Tivoli at 4/12/2008 11:35:47 AM

This Post:
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9808.411 in reply to 9808.410
Date: 4/12/2008 1:02:18 PM
Overall Posts Rated:
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I'll just note that if 'income from arena becomes more important' that is will not necessarily help with trading. Trading profits will probably increase proportionally because of the larger amount of money floating in the market.


Hmm, honestly - I haven´t seen this point. But, maybe there is another way without floating more money into the system.

I´ll think about it.

Btw I know there is no fan enthusiasm. I´m just thinking loud about different solutions.

This Post:
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9808.412 in reply to 9808.411
Date: 4/12/2008 1:10:27 PM
Overall Posts Rated:
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Btw I know there is no fan enthusiasm.


I wouldn't say that 100%

Although there's no visible rating, the fans DO come out in bigger numbers when you win, and when you lose they stop coming (some, anyways).

I'd say that fan enthusiasm exists in some form.

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Any two will do
Any three for me
Any four will score
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This Post:
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9808.413 in reply to 9808.412
Date: 4/12/2008 1:46:26 PM
Overall Posts Rated:
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Ok, yes you are right and I actually know it - my head is full of daytrading things. ;)



This Post:
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9808.414 in reply to 9808.406
Date: 4/12/2008 7:51:22 PM
Le Cotiche
III.1
Overall Posts Rated:
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My goal of that is, to have 2 different ways of economic success. One with daytrading and the other one with a team the fans love. And when the BBs could find a way to balance this 2 ways, everybody is happy

Its just one sugestion, but the point is, we have find a way to keep daytrading alive AND create other ways to be sucessful aswell. And it shouldn´t be possible to use both ways in one time,so they should be releated to each other.


the problem is indeed the balance. now things are quite unbalanced concerning trading vs training

This Post:
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9808.415 in reply to 9808.414
Date: 4/12/2008 8:00:26 PM
Overall Posts Rated:
196196
I am a fan of transfers directly effecting enthusiasm.... limiting people from the TL will turn people away and imposing huge taxes will not be fun for those that like to tinker with their roster and improve whenever they can.. but if this has a direct trade off (hurting enthusiasm) this means that by buying a better player to improve performance this will be dampened initially by the enthusiasm drop.

Trading players may still exist (for teams not wishing to be competitive) but I imagine that is the majority of us (otherwise we wouldnt all be so opinionated about this subject!)

I havent thought of a solution yet for teams who just want to trade make millions and then go on a run and try and be successful.. (back to the drawing board!)

But for me this is the most logical progression - keep the market open to all but dont restrict capitalism... go for where it hurts on the court....buying 2-3 players a season and blooding them in should mean a temporary drop in performance.... this is acceptable... but buying 10-15players and not playing them should result in a big enthusiasm drop so that the choice of making $100,000 or playing your next game on enthusiasm 4 becomes more of a dilemma..

From: johny13
This Post:
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9808.416 in reply to 9808.415
Date: 4/13/2008 5:19:23 AM
Overall Posts Rated:
99
That is a successful threat, I'd say :-)

Well the way I see it things are pretty easy:

1) BB is not real-world basket therefore saying that DT should be totally banished because it does not exist in real life is not a good argument

2) Nevertheless, every internet game is inspired by real life, so I think it should be a minimum realistic.

3) the question is: does DT bring any added-value to the game?

Yes: because it keeps the market alive
No: because it is not normal that a team changes 50 players a year without any consequence...

4) So my opinion:
- DT should not disappear (if you manage to buy a player for a ridiculous amount you should be able to sell him for a profit and get rewarded financially) but incentives should be given to managers to keep the players they just bought:

a) drop of enthusiasm (or why not create a new element called "team chemistry" for instance?) if you sell too many players within a given period (players do not know which teammates they will have in their next game, they might be afraid they are going to be the next to leave the club = team chemistry will not be as good)

. if we want to reduce DT profits (because some managers, for instance students, have a lot of time to spend on the market while others are working) we could change the system: instead of getting 80% of the sell price why not get x% (50, 60, 80 or whatever) of the profit (profit: if you sell for 300 a player you bought for 100 the profit would be 200. You will get back whatever you spent + some more)


This Post:
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9808.417 in reply to 9808.415
Date: 4/13/2008 7:26:16 AM
Overall Posts Rated:
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I´m wondering what the BBs think about that. I think this idea is worth to think about it seriously. Maybe there are problems the BBs see, we don´t see. But I think this could be a way to make BB better. And BB is great so far :)

This Post:
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9808.418 in reply to 9808.394
Date: 4/13/2008 2:27:25 PM
Overall Posts Rated:
9696
Stop to say that DT is impossible to do if you aren't a wizard of BB cause that's not the true. It could be funny for someone to trade players, that's ok to keep the possibility to trade but now it's too easy.

Are you calling me a dumber than dunb man??
hmm, I'd almost think you do, since I am not smart enough to DT at the moment, it is too hard for me, if not, I'd be doing it...
Just to let you know.
I have just a little bid more time then you only working 9 hours a day, so I regularly check out the TL, but I can't seem to be able to make nice deals, not even 1 in 3 weeks, and more!!
Maybe if the ones who are so against it (mostly because they think it is unfair because they don't have, or want, to spend the time for it) should look on the TL more often they would see it is truely difficult, and even the ones with enough time (me, for example) can not just do it that easely...

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
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