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BB Global (English) > The top priority should be ???????????

The top priority should be ???????????

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This Post:
00
264484.41 in reply to 264484.37
Date: 10/27/2014 7:14:41 AM
Nitra Corgons
Extraliga
Overall Posts Rated:
10091009
Second Team:
Nitra Urpiners
Cheaping SB and JR was great move. CHEAP IT EVEN MORE and we will see end of LI domination. Simple as that. How big should the value be?

Developers should create their top roster for each tactic using f.ex.120 skills for each position and than calcute the same salary total so every tactic is salary even. Than i bet 20 supporters packages that there will be so much fun in the game with no tactic absolutely dominating..

1 BBB, 20 Leagues, 10 Tournaments, 3 Europe Titles (SVK), 2 World Bronzes (SVK), 2 Europe Bronzes (SVK,FRA), 42 Seasons NT coaching
This Post:
00
264484.43 in reply to 264484.42
Date: 10/27/2014 4:11:40 PM
Overall Posts Rated:
14901490
people offer what they think is the max for them.
This is a market distorsion. There are a) people not bidding as they are subject to a last minute sniping when they can't be online; b) people overbidding in order to prevent a). All these nasty effects would be mitigated if you had an autobid.
if i am interested in a player and i know i am not here in last hours i offer before my max, also one/two days before ....
What you do may be rational, but it is also slightly irrelevant here. What the majority of users does is relevant. Non-bidding and over-bidding due to the impossibility of being online at the end of the auction are both bad, especially with dwindling numbers.

This Post:
00
264484.44 in reply to 264484.41
Date: 10/27/2014 4:24:38 PM
Overall Posts Rated:
14901490
As part of a balancing exercise they should take the top 100 teams and reprice the skills based on the average of players who played at each position in competitive games. If PG and SG playing for top teams have have relatively low JR and high IS, JR should become cheaper and IS (for PG and SG) should become more expensive. We all know that IS doesn't cost salary on guards, while it should.

The salary formula for each position should be driven by the actual observed skills. This would automatically balance some of the inconsistencies created by the GE.

Training should also be rebalanced the same way: more people train one skill=slightly reduce the effectiveness. Fewer people train a skill=slightly increase the effectiveness.

We would need clarity on how much the changes would be each offseason and you'd expect the changes not to be too drastic so that people are able to modify their plans both for their rosters and their training, if needed.



Last edited by Lemonshine at 10/28/2014 4:37:33 AM

This Post:
44
264484.46 in reply to 264484.41
Date: 10/27/2014 5:50:16 PM
Headless Thompson Gunners
Naismith
Overall Posts Rated:
708708
Second Team:
Canada Purple Haze BC
Cheaping SB and JR was great move. CHEAP IT EVEN MORE and we will see end of LI domination. Simple as that. How big should the value be?


Increase speed at which JR pops
Decrease speed at which OD pops

Make players well trained in outside shooting make more shots more often

This Post:
00
264484.47 in reply to 264484.45
Date: 10/27/2014 6:51:22 PM
Overall Posts Rated:
14901490
Whatever you've written may be logical (I don't know because I could not understand everything you wrote), but it does not mean people behave like that in this game.

People refrain from putting the maximum they're willing to pay, because they think that maybe the auction can be won for less than the max bid. This means that putting a max bid directly is not efficient. Also those who put "safe" early bids usually do so by significantly overbidding (in order to preemptively cut other managers out of the auction).

I don't think this is a hard change to implement. Everything would remain the same, the interim impact on finances would be equal to the maximum bid too. It would just encourage managers to bid and the market would become slightly more efficient.

If you think there are higher priorities, this is probably a good place to discuss other issues.

This Post:
44
264484.49 in reply to 264484.1
Date: 10/28/2014 7:20:13 AM
Spartan 300
II.2
Overall Posts Rated:
52555255
Second Team:
Spartan Kids
I give my vote for "More Advertising/Marketing" because a simple reason, I would love to see more new people in this game, we need new users to get the game on higher lvl, more people, more money, more chances to improve all other things on the game.

An App would be great too, this would be my 2nd option.

This is where we hold them!
This Post:
33
264484.50 in reply to 264484.49
Date: 10/28/2014 7:39:25 AM
Overall Posts Rated:
536536
What budget do we need for advertising?

I suspect that 20 or even 100 K wouldnt spread very far given how big the world is.

IMO an app that could be downloaded for free would give more bang for buck

This Post:
00
264484.51 in reply to 264484.50
Date: 10/28/2014 7:53:53 AM
Florida Champs
IV.33
Overall Posts Rated:
252252
Second Team:
Great Lakes Spartans
Yeah but every bit helps. They reallt should be connected to social media and offer promotions of some sorts for following and retweeting or liking.

So many people in the world have social media. Don't they realize how much it can help a business?

Same with an app. But social media is FREE word of mouth. Don't forget you can pay a relatively small amount to Twitter to advertise...

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