BuzzerBeater Forums

BB Global (English) > 3 games / week, 48 minutes training and shape gestion= bb cool but bad games too

3 games / week, 48 minutes training and shape gestion= bb cool but bad games too

Set priority
Show messages by
This Post:
00
113802.44 in reply to 113802.43
Date: 10/1/2009 7:20:33 AM
AS Barroom Heroes
III.2
Overall Posts Rated:
10191019
Second Team:
Lone Pine Productions
If people throw games, it is their choice, and they can also buy, to make 15 player team, where you just won't throw any games. I have 10 players, and I have to play some games in week with not my starting five. I'm still in the cup, I have lost only one game in whole season, and that was against stronger opponent in their home court. In my mind, BB minute managing, and all that other stuff is very challenging, and you have to make good tactics, to have success in that. That is actually the part, I mostly like about BB: You got to make good decisions and plans. Please BBs, let it stay in the way it is right now. Playing 10 or less players is very difficult, but complaining about it, is surely showing poor management.
Sry for my bad english.

You also don't exactly play in the most challenging league in the BB world. Before you judge a certain situation, maybe it would be useful to know what you are talking about, or even better, have some direct experience.

This Post:
00
113802.45 in reply to 113802.44
Date: 10/1/2009 7:22:15 AM
Overall Posts Rated:
44
Okay, but the main point is still the same.

Last edited by inimene at 10/1/2009 7:23:14 AM

This Post:
00
113802.46 in reply to 113802.45
Date: 10/1/2009 7:28:19 AM
AS Barroom Heroes
III.2
Overall Posts Rated:
10191019
Second Team:
Lone Pine Productions
Okay, but the main point is still the same.

No, it's not. It completely different.

This Post:
00
113802.47 in reply to 113802.40
Date: 10/1/2009 8:28:10 AM
Overall Posts Rated:
13811381
& SpicyMcHaggis™ & montblanc:

Well, your teams have, by order mentioned: 11, 12 and 10 players on team, and you are the one who will make judgments on distribution of minutes in team, you don't even have enough players to cover scrimmages

But OK, let me be little bit more constructive concerning tournament play; firstly, in most cases first five rounds of tournaments could be played with mid-quality players (salaries around 7k) without any serious problems, and to have 3-4 players like those doesn't represent such a big expenditure for leading teams, and of course if you are unlucky with the draw you always have an option to put star players in the game, of course that after few rounds games are becoming more serious, but the benefit also, so is quite logical that effort, or repercussions should be bigger.

GS is a little bit different story, but not from minutes played point of view, more because of random effect, so I would also like to see some changes here, and that changes would involved more precise limits for maintaining level of GS, e.g.5 GS falls, 35< stay the same or falls <50, 50< stay the same or rise <70, 70< stay the same or falls <90, >90 falls.

I really don't understand what you want, arcade, I've always found most interesting the reality of BB, with all of it's obstacles, e.g. I made mistakes in a way I've run my team, and had to change conception at least twice, but that is the main reason for remaining interested, almost like I was when starting.

P.S. Since you, Rijswijker, started this three in a row comments, I'm replying to you, but I know that you are embracing challenge, so for giving you an answer I've tried to be more constructive in my opinion

Last edited by LA-Kasie K. at 10/1/2009 8:38:16 AM

It is not so important how high can someone jump, more important is who is the last one standing
This Post:
00
113802.48 in reply to 113802.47
Date: 10/1/2009 8:36:42 AM
AS Barroom Heroes
III.2
Overall Posts Rated:
10191019
Second Team:
Lone Pine Productions
& SpicyMcHaggis™ & montblanc:

Well, your teams have, by order mentioned: 11, 12 and 10 players on team, and you are the one who will make judgments on distribution of minutes in team, you don't even have enough players to cover scrimmages

But OK, let me be little bit more constructive concerning tournament play; firstly, in most cases first five rounds of tournaments could be played with mid-quality players (salaries around 7k) without any serious problems, and to have 3-4 players like those doesn't represent such a big expenditure for leading teams, and of course if you are unlucky with the draw you always have an option to put star players in the game, of course that after few rounds games are becoming more serious, but the benefit also, so is quite logical that effort, or repercussions should be bigger.

The fact that you call a 7k salary guy a "mid-quality" player tells me that you don't have a very clear picture of the level of competition in the top leagues in BB (especially Spain and Italy).

This Post:
00
113802.49 in reply to 113802.48
Date: 10/1/2009 9:10:45 AM
Overall Posts Rated:
13811381
LOL,

You are the pearl among those before mentioned, semi-farm team with two 100k players, and you think that you are the right person to talk about "good or poor management issues", well, I don't know how did you grasp the whole BB idea, but I can tell you that it's completely different from the way I did.

P.S. @EGMs: sorry, but I needed to answer that in this way

It is not so important how high can someone jump, more important is who is the last one standing
This Post:
00
113802.50 in reply to 113802.46
Date: 10/1/2009 9:27:15 AM
Overall Posts Rated:
44
Okay, but the main point is still the same.

No, it's not. It completely different.


But do you have suggestion about minute managing then? I would really like to hear one.

This Post:
00
113802.51 in reply to 113802.39
Date: 10/1/2009 9:34:13 AM
Overall Posts Rated:
225225
I really don't understand what most people that have disagreed with you, want, that all of players on their team has proficient GS all of the time, well, that wouldn't be any challenge at all.

Well, the initial discussion was about throwing games, and my initial position was that if you have to throw games, there is something that you're not doing quite right.

Of course, like just about anything, BB is a game of choices and trade-offs. You can choose not to bother for one of the competitions and concentrate on the other. However, I still think that maintaining a squad that can play 3 strong games a week has its advantages, but this is apparently just me.

I do not, however, subscribe to the view that teams just have to throw games for one reason or another.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
00
113802.52 in reply to 113802.51
Date: 10/1/2009 9:42:32 AM
Overall Posts Rated:
13811381
I really don't understand what most people that have disagreed with you, want, that all of players on their team has proficient GS all of the time, well, that wouldn't be any challenge at all.

Well, the initial discussion was about throwing games, and my initial position was that if you have to throw games, there is something that you're not doing quite right.


Yes, but that's same story from different angle, they are throwing it because of maintaining high level of GS.

It is not so important how high can someone jump, more important is who is the last one standing
This Post:
00
113802.53 in reply to 113802.52
Date: 10/1/2009 9:47:54 AM
Overall Posts Rated:
44
I have a question referring to that: If player's stamina is high, can you play more minutes per/week? I think that with a guy who has prominent stamina, You can play 80 min week. Am I right?

This Post:
00
113802.54 in reply to 113802.53
Date: 10/1/2009 9:50:01 AM
Overall Posts Rated:
225225
No.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
Advertisement