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Cheating in Buzzerbeater (thread closed)

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246279.44 in reply to 246279.42
Date: 8/24/2013 8:25:00 PM
Overall Posts Rated:
8585
my brain hurts reading this , please make more of an effort to write concise english , with the trouble im having deciphering this , i cant imagine the trouble that a french gentleman or spanish etc will have.

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246279.46 in reply to 246279.43
Date: 8/24/2013 11:20:52 PM
Overall Posts Rated:
137137
I wasn't saying me in general this is purely hypothetically speaking . I said what give the system the right to lock teams into training. This defeats the purpose of "free market for all" which is my point.

It just leads to who have the most money ruling the game and ones that don't have any cant even get a decent player unless they train and make him better. So from any angle its still a catch 22. If they go bankrupt then let them, who's fault is that. Its not system job to save teams. Nor should the system be saving teams and restricting sales for team progress or failures.

Teams are going train players regardless, if a manager buys a player they cant afford and go bankrupt, Then its just a lesson learned. Once you start restricting sales of player then , it will kill this game more than already being killed. A slow death turns to a fast death.

If the system had something like a player wont sign to your ball club because your not winning coach r team. Then hey all is fair game. but some thing like what this suggesting is pure prejudice. ( while I do agree they can get better for these amounts ,Im just playing devil advocate here). What give the system the right to do so?

Off top topic when you are guys going to fix the game simulator. I had players getting fouls that where not even the game. I had player getting double fouls when the other team called time out. All this registers in the game , making team player lose out on play because faulty bugs. I understand its a simple mistake but come on man, It getting really tired of whats going on.


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This Post:
22
246279.53 in reply to 246279.51
Date: 9/9/2013 4:17:38 AM
Overall Posts Rated:
14651465
This is off topic Perpete but the topic was raised in this thread. Limit buys to two times the TV money. I think this is an excellent idea and I think an even more radical idea could work wonders and fix a lot of the problems in BB easily.

What if you could not buy players above one times your leagues TV money unless you were in division I? For Australia division II TV is about $130-140,000. No-one in division II really needs more expensive players than that. But the messed up way the market is at the moment you are virtually forced to get a couple of $200,000 "rentals" to compete with your opponents in the finals. This leads to teams promoting to division I with a massive debt and tanking back down right away.

It would actually encourage training. It would save teams from this suicidal arms race where you can buy a $250,000 a week player for $100,000. It would mean teams actually look for good value players. I don't know what the TV money is for lower leagues but if it forced teams to be sensible it seems like a great idea.

When you try and bid on a $300,000 a week player while you are in division IV you should get a message like, "Sorry coach, I am looking to play in a league with a bit more competition where I can showcase my skills against real opponents."

The by-products of this is making things much harder for farms, encouraging training, sending a ton of useless free agents into retirement and helping managers to not wreck their own teams. Win-win-win-win.

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