This is my last post in this thread because you are getting a little dickish.
Well I didn't start the dickish comparison between countries (without even checking my facts I might add), did I? You tried to demean my points by saying that they are based on me being somewhat part of a "lesser" or "easier" BB nation, instead of reasoning it out.
It's nice that golden horde won with that arena but he could have fielded a better team and earned more money if he had a 20k arena.
I clearly said it out several times that you can certainly make even more money with a larger arena, but it's not a requirement for winning. You however said that "
if you want to build the most competitive DI team possible you need at least a 20k arena". How much more competitive did Golden Horde need to be in order to win the NBBA? In Utopia even now it's not the 20k teams who are leading the pack in Utopia Heaven.
The only thing you sacrifice with arena building is the time/money it takes to build your arena while the benefits IMHO are worth it.
There you go. Just ignore everything I've been saying. If you spend millions on arena rather than putting them into players (trainees or undervalued ones), you are choosing a way to invest your money. You can calculate how long it takes to make that money back. Usually 20 weeks or more, because as Iguanadon Joe pointed out to fill more seats you need lower prices so the net gain is actually quite small (unless you're selling out AND charging the maximum price).
I saw just now the point about my arena. Currently I have the third highest selling arena in the EBBL thanks to the promotion bonus and record. I had no direct comparison and therefore assumed that I would not sell out at $19. I got the LT price wrong otherwise maybe I would not sell out the bleachers either and besides the only sell out at $19 pricing came after a win on the road. I'm absolutely positive I would not sell out at $20 even with the wrong price on LT.
******************************************************
If I ever get to mentor someone completely new I would suggest this:
1) Fire all the rubbish players you get at the start and keep only the ones you plan on keeping further . See you back in 4 weeks.
2) After 4 weeks, complete your roster. That is 6 cheap trainees and 6 starters. These starters would probably be around or less than 10k salary and with skills where it matters. You can do without starters and buy scrubs for less than 5k each if you're in a league full of bots. Lower numbered DIII (up to III.6, III.7) in England all had a high number of human managers. The league I started in had 13 human managers, 10 of whom were active. I wish I had started in a DV full of bots and young teams, instead of competing with, well yeah, multiple 20k+ arenas (there were 3 in my conference alone) from the get go.
2) Buy a competent or advanced trainer possibly with a specialty and a basic doctor with massage
3) Spend all the remaining money on the arena. With the new team bonus in the first 4 weeks you should have 5-600k and maybe more. (300k you start with+200k of extra money in the first 4 weeks+all the profits from having no salary floor and no payroll in the first 4 weeks)
4) try to win games while training, managing minutes and enthusiasm
5) train and after a season sell the trainees and get the replacement of the starters going (either younger with similar skills or same age but more skilled). Spend whatever left on arena, but anticipate expenses on better trainees, better staff and better players.
6) If you keep improving your team as under 5) you will promote at some point. You can stop swapping trainees when you have 2-3 solid superstar or better trainees who can be trained for 7-8 seasons. 2 of those guys will be the core of the team going forward. You can stop swapping starters when they are all under 32 and they can hold their own against your competition.
Last edited by Lemonshine at 9/12/2015 6:21:27 PM