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Hybrid players (guard offense, big defense)

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From: tykit

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235389.45 in reply to 235389.43
Date: 2/7/2013 5:00:30 AM
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The crucial idea here (if i didn't misunderstand the whole thread) is to develop the cheapest team based on switching positions with inverted defense/offense players' skills.
The extreme switching/inverting skills will be hard to develop (if i believe what everyone said up here). But a quite balanced roster with some switched skills is possible to develop, isn't it ?
This balanced roster will provide more than 1 or 2 best shooters, and balanced HA&PA. There will (should ?) always be a mismatch somewhere with a balanced roster where defending PG and SG can play SF/PF/C, defending PF and C on PG/SG.
A 3-2 zone with high OD on 5 players involves an outside oriented roster, or an expensive one. And here is the point : having a competitive roster (heading PO at least) with the lowest salaries compared to rival teams.

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235389.46 in reply to 235389.10
Date: 2/7/2013 6:09:43 AM
Overall Posts Rated:
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found out that you can get immensely high OD for free on bigs, so that's when I started thinking about this idea.

Yep, it's free if you limit yourself on viewing only OD for bigs. BUT... when you factor in training out of position and losing games because of it, it's not so free anymore. Not to mention that you won't be able to sell your high OD big guy for much money.

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235389.47 in reply to 235389.46
Date: 2/7/2013 6:14:46 AM
Woodbridge Wreckers
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Yep, it's free if you limit yourself on viewing only OD for bigs. BUT... when you factor in training out of position and losing games because of it, it's not so free anymore. Not to mention that you won't be able to sell your high OD big guy for much money.

Yes I'm aware of that, I was speaking salary wise. Of course there are some drawbacks on my plan, but it's kinda unrealistic to think you can just cut half the salary of the player with everything else being the same. Then you have to ask yourself, is it worth it to train some longer and lose extra matches to have cut your salaries in half? I imagine that will also depend on your situation; if you're in a high league I guess it isn't worth it, but if you're rebuilding anyone I think it's definately something you can consider.

From: ibarix

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235389.48 in reply to 235389.21
Date: 2/7/2013 6:28:06 AM
Overall Posts Rated:
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10-12 average height players with inverted attack/defense skills will take time and energy to develop.

You guys forgot one big important thing. Center is very close to the basket so he won't need jump shot/jump range/driving too much. Engine values inside skills on big men much much more. Also, high inside skills may help a guard but if he's balanced. What's the use of high inside scoring when a guard has low driving and handling? He can't even get to the rim to utilize his high IS. I'm sure this training plan will backfire but if anyone wants to try it out - good luck. :)

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235389.49 in reply to 235389.48
Date: 2/7/2013 6:46:57 AM
Woodbridge Wreckers
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You guys forgot one big important thing. Center is very close to the basket so he won't need jump shot/jump range/driving too much. Engine values inside skills on big men much much more. Also, high inside skills may help a guard but if he's balanced. What's the use of high inside scoring when a guard has low driving and handling? He can't even get to the rim to utilize his high IS. I'm sure this training plan will backfire but if anyone wants to try it out - good luck.


I'm not sure what exactly you're replying to, but if it's my initial roster idea, I'm aware not all skills that are there are needed, the example roster was to show how much skills you can get for a certain salary. To make training faster, skills can be of lower levels, but to find out a proper training schedule was to be the next step. Also, the bigs in my plan do have IS, and my guards do have DR/HA, so they can utilize IS.

I know training will be harder, but it could be worth it if you can cut salaries in half at the end right?

From: tykit

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235389.50 in reply to 235389.48
Date: 2/7/2013 7:13:02 AM
Overall Posts Rated:
106106

10-12 average height players with inverted attack/defense skills will take time and energy to develop.

You guys forgot one big important thing. Center is very close to the basket so he won't need jump shot/jump range/driving too much. Engine values inside skills on big men much much more. Also, high inside skills may help a guard but if he's balanced. What's the use of high inside scoring when a guard has low driving and handling? He can't even get to the rim to utilize his high IS. I'm sure this training plan will backfire but if anyone wants to try it out - good luck. :)

A guy playing in low position needs IS, so a Center playing low post needs IS... obvious.
But if I put my best shooter on "Center" position, and my tallest guy on SG position in the game chart, then go for "Outside Isolation", then my "Center" will take the outside shoots and won't play near the basket, and my tall guy will play outside and will need HA&PA. In this scenario SG & C will switch their guys on defense.
Your "Center" will play near the basket or not, depending on the tactic you've chosen.
And none has said that the tallest guy is 7'5" and shortest 5'00" ; the entire roster could be between 6'10" and 6"6", which make it possible (i didn't say easy) to have both outside/inside skills on every single player.
Actually, i don't really see the link with the quote in your answer :°)

Last edited by tykit at 2/7/2013 7:15:04 AM

From: ibarix

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235389.51 in reply to 235389.50
Date: 2/7/2013 9:20:20 AM
Overall Posts Rated:
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And none has said that the tallest guy is 7'5" and shortest 5'00"...

Me neither...

Actually, i don't really see the link with the quote in your answer :°)

Then read again. :) Stress was on inverted attack/defense skills.

But the bottom line was "I'm sure this training plan will backfire but if anyone wants to try it out - good luck. :)". I hope you will try this training and let us know how it went. ;)

From: Raout

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235389.52 in reply to 235389.51
Date: 2/7/2013 11:50:54 AM
Overall Posts Rated:
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What about a team with only SFs ?

From: capali

This Post:
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235389.54 in reply to 235389.52
Date: 2/7/2013 2:18:58 PM
Overall Posts Rated:
13351335
One of our d.1 team tried it but he didnt success. Then he sold them.

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