BuzzerBeater Forums

Suggestions > BB balance : Team Salary Cap

BB balance : Team Salary Cap

Set priority
Show messages by
This Post:
00
83152.46 in reply to 83152.43
Date: 4/8/2009 8:19:24 AM
Overall Posts Rated:
2525
I know about training out of position players, I've done it myself for my NT trainees but I cannot see the correlation between your post and the topic at hand. Sorry, today my brain is working a little too slowly from lack of sleep. I hope to rectify that in a bit. As it is, I feel like we're looking at the same page number from two different books.

From: Sparkle

This Post:
00
83152.47 in reply to 83152.45
Date: 4/8/2009 8:33:49 AM
Overall Posts Rated:
2525
Hi Josef, was wondering when you'd come in. :)

Allow me to digress for a bit. I know the mechanics of salary optimization is like opening a can of worms. It's just so abstract and accurate data is hard to come by, heck the users can't even agree on how the salary-potential-skill axis works. And it is not for everyone, I'd point back to the 'Soft Cap' topic in Global as an example (Yes, I haunt that thread too and thoroughly enjoy the banter flying about).

Back to the topic, the choice to buy a certain player still remains up to the individual managers. If they choose to buy a ridiculously unbalanced 30 year old player with a skill total of 150 allocated primarily on skills that matter least for his position, it can be said that he will not as effectiive as those whose skills are allocated in a more effective manner. And if most of his skills matter least for his position, then it is safe to say that he is being played out of position. If that 30 year old was a Center and most of his skills were allocated on outside skills, I'd point out that he is not actually a Center but more of a SG or a SF.

How the managers choose to configure their teams and players, is up to them. You don't have to focus attention on the fine-tuning details of it. But if someone has spent countless hours experimenting with the side skills and found a killer tactic to synergize them, I'd have to hold my hands up and applaud him for smacking my team with a 40 point difference. And hope to exchange info later, of course.

From: Sparkle

This Post:
00
83152.49 in reply to 83152.48
Date: 4/8/2009 10:21:20 AM
Overall Posts Rated:
2525
Is it just my eyes or does Player B's DR and PA exceed 20?

I have no problem with a hoarder buying players like these, after all if you spent so much time accumulating money you should be at least entitled to. What I have a problem with is a hoarder stacking 8 players like this into his/her team which will be beyond the club's economic means for a couple of seasons before selling them off. With a salary of 300K each and a salary cap, you can only stack a couple of them while still maintaining tactical flexibility.

From: Sparkle

This Post:
00
83152.51 in reply to 83152.50
Date: 4/8/2009 10:39:38 AM
Overall Posts Rated:
2525
Ah, similar to HT then. I never actually hovered the tooltip over the legendary skill level. Learning something new everyday... :)

This Post:
00
83152.52 in reply to 83152.49
Date: 4/8/2009 11:16:29 AM
Overall Posts Rated:
959959
I have no problem with a hoarder buying players like these, after all if you spent so much time accumulating money you should be at least entitled to. What I have a problem with is a hoarder stacking 8 players like this into his/her team which will be beyond the club's economic means for a couple of seasons before selling them off. With a salary of 300K each and a salary cap, you can only stack a couple of them while still maintaining tactical flexibility.


you could build those easily with 30k players, too with the different that all skills are weeker^^

And those players aren't cheap, and you have problems to build then yourself, without sacrifying your team for a long time which you try to avoid with your cap(and even then you just got a few of them), but the people will know that those players are superior and are willing to pay astronous sums for them and the team who get the money to buy 5-8 of them will dominate normal teams with ptb and man to man.

The difference betwenn the world without salary cap would be, that with salary cap you spend your money at the beginning, without you will spend your on the salary updates.

This Post:
00
83152.53 in reply to 83152.52
Date: 4/8/2009 8:17:22 PM
Overall Posts Rated:
2525
There is nothing wrong in people knowing multiskill players are superior, the BBs have been trying to promote multiskill players over mono-monsters from the start.

You will NOT dominate with a team of 5-8 players on 30k salary on PTB and Man to Man. The difference the side skills lend at this point aren't that profound, and will offer a slight advantage but not an overwhelming one. Tactics, your choice of starters, HCA and enthusiasm all will still play a factor without the sum of your players' skills stifling them out.

This Post:
00
83152.54 in reply to 83152.52
Date: 4/9/2009 4:08:57 AM
Overall Posts Rated:
9191
you could build those easily with 30k players, too with the different that all skills are weeker^^


Like the example Josef Ka gave? I am not sure how easy it would be to create player B in his example. With 67 pops needed in outside skills for a big man, no one will want to spen 8 mil on him, he will be in his 30s :) (40s?)

Great post, well thought out and articulated argument. I think the major flaw in your idea is that it limits the plans and cushion the well established teams have in place for thier future. Imagine the reaction of teams allready over the cap when they are told to start making cuts? Taxing the rich makes for a short political career, to borrow a phrase.

I think it is a great thing that you place the future of the game over protecting your situation. Kudos

This Post:
00
83152.55 in reply to 83152.53
Date: 4/9/2009 4:13:01 AM
Overall Posts Rated:
959959
if the other players play with 30k A-skiller, then you will have those advantage, i used 30k why you say expense multiskillers are too expense to stay in cap ;)

And 10-20% stronger players make a big difference, for sure.

Advertisement