I have an idea which would not remove the possibility to TIE/CT, just reduce its effect and wouldn't require (I think/hope) major changes.
Currently, when TIE-ing, the enthusiasm rises by 33% regardless of the current level of enthusiasm.
My idea would be that the TIE system would be based on a system of diminishing returns. The first TIE would give you 25% more enthusiasm, the next one would give you less (lets say 20%), the one after that even less (15%) etc.
The effect in the end would be that teams TIE-ing each game would be only able to amass an enthusiasm level of 9-10, which may not seem a big difference to the current system, but it would stop teams having an enthusiasm of 12-14, thus reducing the effect of enthusiasm yet still leaving it as a part of the game.
I didn't think this over a lot, but I thought of this idea when reading this thread, where it seems certain the system won't be abolished but there is a movement to reduce its role.
Edit: Those percentages would apply for consecutive TIE's (because if it was according to number of TIE's played, it would be essentially a hard cap). That means that if a team TIE'd, then normaled and played the third game with TIE again, the team would again receive a 25% enthusiasm gain.
Last edited by Asasasa at 12/28/2009 4:18:06 PM