BuzzerBeater Forums

Help - English > Training minutes

Training minutes

Set priority
Show messages by
This Post:
00
143031.5 in reply to 143031.4
Date: 5/6/2010 8:36:30 AM
Overall Posts Rated:
00
okay Thanks anyway ^^

This Post:
00
143031.6 in reply to 143031.4
Date: 5/6/2010 8:55:25 AM
Overall Posts Rated:
237237
It is not necessarily a magic number like 9 players.

It is more the fact you need not have excess players on your squad that are capable of playing minutes at your trainee's position.

e.g. if you are training PG then set your player to play PG in starter,backup and reserve. Set strictly follow depth chart. Set let them play through foul trouble. AND make sure you do not have another player on your roster that is capable of playing PG that is unassigned. Otherwise, If you are in a blowout, this player would get subbed on.

This Post:
00
143031.7 in reply to 143031.6
Date: 5/6/2010 9:02:19 AM
JMDCeltics
III.10
Overall Posts Rated:
35293529
Its true, but Neverland says that he sets all the orders as you´say.

AND make sure you do not have another player on your roster that is capable of playing PG


This is a very interesting tip.

This Post:
00
143031.8 in reply to 143031.7
Date: 5/6/2010 12:47:41 PM
Overall Posts Rated:
237237
I got my system to work pretty well.

- Only 9 players selected to game
- No players on reserve slots

Like this for PG training:

Pos: Starters__Backup
PG: Player A__ -
SG: Player B__Player BB
SF: Player C__Player CC
PF: Player D__Player DD
C: Player E__Player EE

Last edited by Napauttaja at 5/6/2010 12:49:08 PM

This Post:
00
143031.9 in reply to 143031.6
Date: 5/6/2010 1:49:21 PM
JMDCeltics
III.10
Overall Posts Rated:
35293529
I have a question:

If i want to train passing to my PF or SF, i set one of them in a game as PG (starter, backup and reserve)to get +48 and train passing to PG. I dress 9 players, setting the other 8 at the 4 positions as starters and backups.
Stamina is respectable, supposing no injured or fouled out, i set strictly follow depth chart and let the players play through foul trouble, etc.

Is he going to be replaced at any time by other player who could play as PG better than the PF/SF?

Because i think that it´s possible to give these orders trying to give different trainings to any player.
Cheers.

This Post:
00
143031.10 in reply to 143031.9
Date: 5/6/2010 1:52:22 PM
Overall Posts Rated:
522522
I would still expect him to get 48 minutes (or very close) but the coach can do strange things. There might be 1 minute left on the clock and the scores are tied, he would probably move players around to positions they are best at to try and win the game. There is nothing you can do about this besides what you have already said to do.

This Post:
00
143031.11 in reply to 143031.10
Date: 5/6/2010 1:55:35 PM
JMDCeltics
III.10
Overall Posts Rated:
35293529
but the coach can do strange things. There might be 1 minute left on the clock and the scores are tied, he would probably move players around to positions they are best at to try and win the game.


Yes, i know, it happens more often than i expected but sometimes the coach forgets to do it and the player gets +48, it´s great!!

This Post:
00
143031.12 in reply to 143031.11
Date: 5/6/2010 1:58:29 PM
Overall Posts Rated:
522522
haha yeah :D Just remember that the coach's job is to try and win games, not to give you full training :)

This Post:
00
143031.13 in reply to 143031.12
Date: 5/6/2010 2:06:43 PM
JMDCeltics
III.10
Overall Posts Rated:
35293529
True, but i usually try this at scrimmages, who cares the result? Probably my coach:)

This Post:
00
143031.14 in reply to 143031.13
Date: 5/6/2010 2:08:07 PM
Overall Posts Rated:
522522
haha true :P

This Post:
00
143031.15 in reply to 143031.11
Date: 5/6/2010 2:30:04 PM
Overall Posts Rated:
11
Hey , im currently doing 2position training. Can anyone explain me, how to allow 6 players to get full training.
i can train 5 max. so am not sure..
not using roster, each trained position plays full game? any other way around?

Advertisement