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Bugs, bugs, bugs > League leaders statistics

League leaders statistics

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This Post:
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17963.5 in reply to 17963.4
Date: 3/2/2008 12:37:26 AM
Overall Posts Rated:
88
?!?!

I wasn't talking about the amount of games. I was talking about the fact that a 0 minutes game is counted for the all-star and league leaders table.
that's all

This Post:
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17963.6 in reply to 17963.5
Date: 3/18/2008 5:21:08 PM
Overall Posts Rated:
00
I definitely agree with you on this. It should be discounted if a guy plays less than 10 minutes. It just doesn't make sense that a guys stats should be murdered because you want to try and train younger guys.

This Post:
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17963.7 in reply to 17963.6
Date: 3/18/2008 5:40:09 PM
Overall Posts Rated:
303303
It's a simple per-game stat.

We don't need complex forumlas.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
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17963.8 in reply to 17963.7
Date: 3/18/2008 6:26:01 PM
Overall Posts Rated:
3535
It's a simple per-game stat.

We don't need complex forumlas.

maybe it could be made per-minute. Still pretty easy formula :)

This Post:
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17963.10 in reply to 17963.9
Date: 3/18/2008 6:48:56 PM
Overall Posts Rated:
3535
Most NBA team sites will give you per-game, not per-minute stats (unless you specifically ask for them). The main reason for that is that performance is not directly scalable.

Normal NBA tems do not have to rotate their players this much to give them proper training :)

The easy answer: If your per-game stats are that important for you, play your players more minutes. Otherwise, I don't see how this is relevant at all. Individual stats don't win games or leagues.

Of course you are right. Individual stats are just for fun. It's a pity though to see on top of the stats bots players just because they play 30 minutes every game.


This Post:
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17963.12 in reply to 17963.11
Date: 3/18/2008 8:05:03 PM
Overall Posts Rated:
3535
I agree we are talking about a non-problem.

But as long as we are discussing :)

Actually, unless you're blowing teams out of the gym in every game, all your starters will play at least 30 minutes per game, often more.

My best player (a trainee) does (almost) never play as starter. He plays rotation twice a week and between garbage-time and foul-problems he gets more than 48 minutes.

Plus, what's the fun of having someone's third-string center topping all rankings because he played 1 minute and scored 1 basket on a tip-in, thereby getting himself the hefty per-48 average of 48 points and 24 rebounds.

Why do you rescale? In the stats, there should be a minimum number of minutes played. Among 500 minutes played (for examples) the stats in that 1 minute will count as much as those in any other minute. I don't really follow you here...

But you have a point saying that performance is not directly scalable.

This Post:
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17963.14 in reply to 17963.13
Date: 3/20/2008 3:37:17 AM
Overall Posts Rated:
00
You're right that this type of thing is not essential at this point but you have to admit...

It would be nice if some time far away they did add these sort of things. It would only make the game more dynamic and more realistic. Nonetheless, not a major concern. For that matter... not even a minor one.