BuzzerBeater Forums

Suggestions > box-and-one defense

box-and-one defense (thread closed)

Set priority
Show messages by
This Post:
00
18253.5 in reply to 18253.4
Date: 3/4/2008 6:18:05 PM
Overall Posts Rated:
00
Thanks for the clarification on the box-and-one, haven't watched a game in awhile, and good point about the matchups. I'd also like to see more varied shotblocking, instead of everyone rejects their own man. Obviously there's exceptions to EVERY rule, and not every team will follow the pg leads in assists, c leads in blocks template to the letter, but for the most part center and power forward should own the paint, or at least try to if they're not that good, contesting everybody's layups and screaming "NOT IN MY HOUSE BOOOOYYYY!!" :p

This Post:
00
18253.6 in reply to 18253.5
Date: 3/4/2008 6:32:44 PM
Overall Posts Rated:
744744
but for the most part center and power forward should own the paint, or at least try to if they're not that good, contesting everybody's layups and screaming "NOT IN MY HOUSE BOOOOYYYY!!" :p

I'd actually like to see this type of thing in the match report.

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
This Post:
00
18253.7 in reply to 18253.6
Date: 3/6/2008 1:58:42 PM
Overall Posts Rated:
00
Eh, the BBs would have to add a tag notifying the block.

Then your wish is our command

This Post:
00
18253.8 in reply to 18253.7
Date: 3/6/2008 10:58:31 PM
Overall Posts Rated:
744744
Eh, the BBs would have to add a tag notifying the block.

Wouldn't mind seeing that either

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
This Post:
00
18253.9 in reply to 18253.2
Date: 3/16/2008 9:28:20 AM
Overall Posts Rated:
00
Basketball is a game of match-ups and ultimately, you'd like to allocated defenders to guard certain players on the other team, rather than have the PG guard the PG, SG guard the SG etc.


Agreed. I don't think implementing a 'match-up' feature in the Game Tactics page would be so difficult. And it would really add up realism in the game.

This Post:
00
18253.10 in reply to 18253.9
Date: 3/16/2008 10:19:21 AM
Overall Posts Rated:
00
While I like the matchup concept, how would training be done?

Suppose you are training inside defense. You start your trainees at PF and C. However, your best defender is your PF. You match him against the other team's top scorer, his SF. Does your PF get inside defense training while he's guarding the other team's SF, a position not covered by the C/PF choice of training. In addition, does your SF get inside D training because you have matched him against the other team's PF?

This change is more complicated than has been discussed above.

This Post:
00
18253.11 in reply to 18253.10
Date: 3/17/2008 12:21:32 AM
Overall Posts Rated:
137137
I don't think it presents any more problems than we have now. I mean, if you're training inside or outside shooting and your trainee never takes a shot during the game, he still gets training, right?


Steve
Go Bruins!

This Post:
00
18253.12 in reply to 18253.10
Date: 3/17/2008 6:00:26 PM
Overall Posts Rated:
00
I don't think it is that complicated. Players would receive training depending on what position they play on the offensive end.

This Post:
00
18253.13 in reply to 18253.11
Date: 3/21/2008 9:28:17 AM
Overall Posts Rated:
00
your trainee never takes a shot during the game, he still gets training, right?


For some of my trainees, "You're atrocious. Never take a shot." IS their shooting training.

Passing up bad shots is part of shooting training. Being assigned to guard a player on the perimeter is not inside D training.

This Post:
00
18253.14 in reply to 18253.12
Date: 3/21/2008 9:29:39 AM
Overall Posts Rated:
00
I don't think it is that complicated. Players would receive training depending on what position they play on the offensive end.


My post explained why that is not acceptable to me. Do you have a reason to support your 'status quo' argument?

This Post:
00
18253.15 in reply to 18253.14
Date: 3/21/2008 6:35:58 PM
Overall Posts Rated:
00
Statu* quo ;)

Sorry, but your explanation only seems to make a point to yourself. Why should it be more complicated than that? Explain it to me, cause I don't get it. Making it more complicated would bring nothing to the game, while allocating training minutes to players depending on their offensive positions: a) is easy; b) is intuitional; c) allows you to prepare your defensive pairings without worrying about who receives training; d) prevents your opposition from intentionaly forcing you into a situation where you would lose training minutes.

Advertisement