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Does stamina play a role in gameshape?

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From: Adam

To: GWgw
This Post:
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193416.5 in reply to 193416.1
Date: 8/5/2011 9:21:14 PM
Overall Posts Rated:
3434
I agree, my evidence to is a guy with strong stamina who played 86 mins and popped to strong GS (16243137).
Three others in my team played between 60-70 minutes and have inept stamina. They stayed at respectable GS


Last edited by Adam at 8/5/2011 9:21:30 PM

From: yodabig

To: Adam
This Post:
00
193416.6 in reply to 193416.5
Date: 8/5/2011 9:31:52 PM
Overall Posts Rated:
14651465
My federation studied all the players on several teams for an entire season and looked at their minutes and GS every single week for the whole season. We even had a serious scientist who was doing some analysis on the figures and we found out that...

game shape is a black art. It makes no sense at all. There were players who constantly had good minutes and bad game shape.

There have been a ton of suggestions as to why this is the case, stamina, effort in games played, age and even another aspect of their "hidden personality" - ie some players like more minutes than others. We can't figure it out.

From: Adam

This Post:
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193416.7 in reply to 193416.6
Date: 8/5/2011 9:34:32 PM
Overall Posts Rated:
3434
Oh ok, wrecks my theory then hey :p
Just seemed so obvious when I logged on and he had strong GS but I'll take it anyway!!

From: yodabig

To: Adam
This Post:
00
193416.8 in reply to 193416.7
Date: 8/5/2011 9:46:30 PM
Overall Posts Rated:
14651465
Nope, it is still a theory, just as good or bad as ours.

Here is one example of one of my players from last season.

Kent Masters (12019972) Point Guard Owner: Chelsea Seagulls Weekly salary: $ 21 059 Age: 25 Stamina: average

Kent Masters respectable 53 res 66 res 50 res 54 str 2 (injured) ave 0 (injured) med 48 ave 82 res 68 res 69 res 86 str 85 pro 0

So you can see to start the season he had 53, 66, 50 and 54 minutes and was only above respectable for 2 minutes! Then he was injured. When he came back he got 48, 82, 68 and 69 and was still just respectable. In the end it took 11 weeks for him to get above respectable GS and play a proper game and he finally hit proficient on the last update of the season once the season was over!

Last edited by yodabig at 8/5/2011 9:48:09 PM

From: kpd

To: GWgw
This Post:
00
193416.9 in reply to 193416.1
Date: 8/6/2011 12:06:08 AM
Overall Posts Rated:
3232
i dont think its related it seems random to me cause one of my players (921762) played 84 mins and he has strong stamina and his game shape went down... and then my pg (18060410) played 80 mins n he has respectable stamina n he went up to strong game shape...... i kinda think it mite be related to age but idk if thats true but i have kinda noticed that with my team

This Post:
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193416.10 in reply to 193416.6
Date: 8/6/2011 12:41:43 AM
Overall Posts Rated:
147147
That's really interesting. Do you still have any of the data you compiled?


This Post:
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193416.11 in reply to 193416.10
Date: 8/6/2011 5:55:25 AM
Overall Posts Rated:
14651465
We do we have an entire thread dedicated to it in our federation. I can't say if any of the other guys are willing to share their data but I don't mind.

From: myToast
This Post:
00
193416.12 in reply to 193416.11
Date: 8/6/2011 9:25:46 PM
Overall Posts Rated:
2727
i think many people make GS too complicated out out it

1st control ur minutes with sub pattern, not with stamina
2nd the computer coach auto sub out players that are tired during dead ball
3rd studies already showed that avg 40 - 50 minutes is the way to get increase game shape, >80 u likely drop
4th the randomness of GS is likely more than one of the followings comblined
a, pure random factor just for computing distribution among the entire bb population
b, accumulated minutes for 2 or 3 weeks, not just one week
c, a hidden body factor, that encourage/discourage constant GS
d, a form(mind) factor that sum up W/L and stats among a set number of games
e, the role of the player have a positive affect on the minutes too

From: DoG

This Post:
00
193416.13 in reply to 193416.12
Date: 8/7/2011 1:41:52 AM
Overall Posts Rated:
1616
i think many people make GS too complicated out out it

e, the role of the player have a positive affect on the minutes too


Can i ask what you mean by "the role of the player have a positive affect on the minutes too"?

Thanks!

:)

This Post:
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193416.14 in reply to 193416.12
Date: 8/7/2011 2:15:25 AM
Overall Posts Rated:
959959
3rd studies already showed that avg 40 - 50 minutes is the way to get increase game shape, >80 u likely drop


i believe studys ended in a range betwen 55 and 65 min.

And from the letters i just believe in a.

From: myToast

To: DoG
This Post:
00
193416.15 in reply to 193416.13
Date: 8/7/2011 2:17:23 AM
Overall Posts Rated:
2727
draw a paycheck & backup players need a little less minutes, ~30, to maintain GS
key and starters have a bit more tolerance even playing 2 48minutes games

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