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Bugs, bugs, bugs > Unwanted Substitutions

Unwanted Substitutions

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This Post:
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215605.5 in reply to 215605.4
Date: 5/3/2012 4:25:00 PM
Overall Posts Rated:
166166
I had my roster set like this:

PG: A A G
SG: B B H
SF: C C C
PF: D F I
C: E E E


Now player C got a full 48 minutes (I didn't really care about him, he is a scrub)

But player E only played the first 3 quarters and sat the fourth quarter

Player I was set at PF but played the entire fourth quarter at C

Players D and F split the time at PF for the entire game.


So my problem is with players E and I not playing the positions that I assigned to them. No one had foul trouble (except for player C who played the entire game).


This Post:
00
215605.6 in reply to 215605.5
Date: 5/3/2012 4:34:45 PM
Overall Posts Rated:
959959
blowout means, the coach tries to rest all starters, since F is replacement for D I as backup is free to replace either c or e so he will come in for one of them or maybe few minutes for c and e.

But this is a normal behaviour, you can avoid it in putting I as reserve(or backup) for C, since then he will sub as priority for c which is possible and the coach is pleased to rest as much starters as possible.

This Post:
00
215605.7 in reply to 215605.6
Date: 5/3/2012 4:41:13 PM
Overall Posts Rated:
166166
If what you are saying is true, then either

1. the coaching options should be changed to give an option not to rest starters in a blow-out.

or

2. this is a bug

This Post:
00
215605.8 in reply to 215605.6
Date: 5/3/2012 4:44:41 PM
Overall Posts Rated:
573573
Right, like CrazyEye said, that approach sadly doesn't really work, especially in a blowout.

Ensuring 48+ minutes in a single game obviously makes minute management for the entire team problematic. But that's one of the tradeoffs in training guys.

gotta set them as

A-B-B
C-D-D
E-F-F
G-H-H
I-I-I

for starter-bkup,reserve

This Post:
11
215605.9 in reply to 215605.7
Date: 5/3/2012 4:49:00 PM
Overall Posts Rated:
959959
1. i don't think this will come, Marin keep repeaten that the engine doesn't ensure playing 48 minutes, and that it isn't really targeted. So if a change come, i think it would be more drastic

2. it is a coaching principle not a bug.

This Post:
00
215605.10 in reply to 215605.9
Date: 5/3/2012 4:55:57 PM
Overall Posts Rated:
166166
2. it is a coaching principle not a bug.



Ya that is what I and I'm sure others do not like, nor understand why its there.

Why put a feature in (playing 48 minutes) that only works correctly some of the time?

This Post:
11
215605.12 in reply to 215605.11
Date: 5/4/2012 7:30:47 AM
TrenseRI
II.1
Overall Posts Rated:
36063606
Second Team:
ChiLeaders
I agree with CrazyEye and Perpete. Not a bug, just a failure of understanding of the substitution principles. Someone should write a guide for that, really.

This Post:
00
215605.14 in reply to 215605.13
Date: 5/4/2012 10:35:55 AM
This Post:
00
215605.15 in reply to 215605.13
Date: 5/4/2012 11:05:45 AM
Overall Posts Rated:
166166
Ahhh yes, I have read that before, but I didn't really pay enough attention to it. Thank you

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