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Push the Ball against FCP?

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258749.5 in reply to 258749.4
Date: 5/9/2014 4:23:05 PM
Overall Posts Rated:
2727
Thanks for your feedback, it turned out I could have easily TIE-d the game and still would have won by a comfortable margin...

I went with Push The Ball for the reasons I described above and I realize that in this case pretty much any tactic would have worked fine (opponent with four starters on inept game shape and one on mediocre).

I was looking for a general rule (if there is one) about how to best exploit FCP, specifically about the pace of the offense which I should choose. Found a thread on the forum where this question was asked and it seemed some managers were saying a slow-paced offense would work best while others said fast-paced (which seems more convincing to me)... Thought I'd run it by you guys to see your opinion.

At this stage my team is slightly better playing an outside offense but I'm working in a direction where I hope to improve inside offense as well, so I can always have a choice on what to play and be able to change my offensive strategy often in order not to get hit by GDP. That's why I'm kind of looking for a general rule which I could use in the future...

On a different note I don't remember losing any game where my opponent played FCP. This is one defensive strategy which I would never run.

This Post:
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258749.6 in reply to 258749.5
Date: 5/9/2014 5:39:55 PM
Overall Posts Rated:
32293229
On a different note I don't remember losing any game where my opponent played FCP. This is one defensive strategy which I would never run.


Unless you're looking to run up point differential on a terribly overmatched team, in which case a fast offense + FCP can sometimes help. Even then usually M2M is a better choice though.

This Post:
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258749.7 in reply to 258749.1
Date: 5/10/2014 9:51:32 AM
Overall Posts Rated:
9191
I think fast offenses are best to counter FCP. Unless your handling and passing are very good, you might end up giving up more turnovers. Fast offenses will limit this by shooting the ball earlier in the shotclock and hopefully limiting the amount of chances the opponent has to steal.

This Post:
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258749.8 in reply to 258749.7
Date: 5/13/2014 9:40:26 AM
Overall Posts Rated:
1616
Ok so my next opponent in the league has only 5 players..... should I use FCP to tire them?

This Post:
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258749.9 in reply to 258749.8
Date: 5/13/2014 10:01:41 AM
Overall Posts Rated:
2727
If I were you I wouldn't play FCP. After all you only have 8 players in your squad yourself so you might end up tiring them out as well. In every game where my oponent played FCP against me it did them more harm than it helped.

Your next oponent last logged in in April so he's definitely gonna play Look Inside (like in his last game). I would set up a 2-3 Zone against his powerful PF & C.

I would also definitely use GDP because that's gonna give you an edge in this game.

But perhaps some more experienced managers will be able to give you more tips...

This Post:
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258749.10 in reply to 258749.9
Date: 5/13/2014 10:20:59 AM
Overall Posts Rated:
1616
Ok so I will probably play 2-3. I will obviously use GDP. I will also play my best shooter (El-Gibril, as Kralovsky is out of form) on SG since he has a C in SG and run patient so that my players will easily find him since he is the best match-up.

This Post:
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258749.11 in reply to 258749.10
Date: 5/13/2014 4:26:30 PM
Overall Posts Rated:
2727
Congratulations on your win. The point differential per quarter shows how your oponent's players got more and more tired into the game which your players seem to have expoited well. I would think that GDP + the 2-3 Zone won the game for you. Plus your idea to use El-Gibril as the go to man obviously.

Last edited by Yossarian at 5/13/2014 4:30:14 PM

From: Lightning

This Post:
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258749.13 in reply to 258749.12
Date: 5/14/2014 8:03:50 AM
Overall Posts Rated:
1616
yeah, I should have played m2m... my player is actually preety good for iv but he's a pg... my sf is injured and my other sf has a gs problem... after all I don't have that many players.

This Post:
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258749.14 in reply to 258749.13
Date: 5/14/2014 8:13:52 PM
Overall Posts Rated:
137137
Do you have very good inside defense and pg/sg who can create turnovers? play 2 -3 zone. the better the inside defense the better it works. You do need some OD too.

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