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Training salary Idea

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From: Coach Regan

To: LTJ
This Post:
11
259343.5 in reply to 259343.4
Date: 7/28/2014 12:07:01 AM
Overall Posts Rated:
766766
a couple of seasons ago, BB introduced a tax, called the 'Over Extension Tax'.

What teams were doing, is they were buying up big massive rosters of players with huge salaries and running their team at a loss for weeks, months, or even the whole season in order to win.

SO their tactic was - tank for a few seasons, save up a big pile of money, and then 'over-extend' themselves at some point during the season (maybe the whole season) - run their economy at a loss - but essentially they would win all their games and the finals.

It was one of the ways teams would tank-then win and promote.

In an effort to stop this, BB introduced a tax.

If your team is running at a loss (that is, your weekly economy) - you get taxed on that over-extension. at a 50% tax rate.

So for instance, if your weekly loss is $50k, then your tax would be $25k, making your total weekly loss = $75k.

This makes it much more expensive to tank and then overextend urself for a season.

You can avoid paying some or all of the tax by having 'training exemptions'. Any salary increases in a trainee (ie: you train one guy for one season, his salary goes up $20k) - that salary increase can be used as an offset against the over-extension tax.
So if we use the above example, your $25k overextension tax would be offset by $20k training exemption, thus your overall tax would only be $5k. So your weekly loss would be $50k + ($25k - $20k) - $55k.

Hope that helps!



From: LTJ

This Post:
00
259343.6 in reply to 259343.5
Date: 7/28/2014 8:51:29 AM
Overall Posts Rated:
1717
That does help. Where is the training exemption indicated? Does it last all year or just a one time deduction? Does it change every time your players salary increases? Why isn't this information in the game manual or New Player Threads?

This Post:
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259343.7 in reply to 259343.2
Date: 7/28/2014 7:35:28 PM
Overall Posts Rated:
621621
Dear Lord! Why would you build so many bleachers??

From: Coach Regan

To: LTJ
This Post:
00
259343.8 in reply to 259343.6
Date: 7/28/2014 8:17:34 PM
Overall Posts Rated:
766766
Lasts all season d then updates during the off season
do the more training u do the more exemption u have.

if u keep thst playrr the amount u trained is with u as long as that player is on ur roster.

U can see it on ur teams economy page.

Yer looks like its not in the game manual. Its only a new feature so perhaps suggest an update to the manual?

This Post:
00
259343.9 in reply to 259343.1
Date: 7/29/2014 3:21:54 AM
Overall Posts Rated:
766766
i dont know if you edited your original post or if ive lost my mind. I read this again today and i was like "oh this is a pretty neat idea".

then i realised, that ive already commented on this a week ago.

But seriously, i cannot for the life of me remember reading it, or commenting on it.

So maybe you edited it? for the sake of my sanity im going to assume this.

Either way, i like the OP's original idea.

The game does already have concepts of 'rewarding' training and keeping of trainee's, (merchandise, training exemption) - Id like to see perhaps these already in place mechanisms perhaps enhanced a bit more before any new benefits put in.

But essentially the result would be the same (ie: More merchandise = more money ....same as your idea - Less salary = more money).


From: abu

This Post:
00
259343.10 in reply to 259343.5
Date: 8/2/2014 9:00:48 AM
Overall Posts Rated:
3535
im just curious coach regan about the thing that you mentioned of teams running their economy to huge losses per week just to promote. what if your balance is so far the negative , lets say above 700k and even near 1M, what happens to your team, does it get bankrupt and you become a bot?

From: Coach Regan

To: abu
This Post:
00
259343.11 in reply to 259343.10
Date: 8/2/2014 9:14:39 AM
Overall Posts Rated:
766766
what if your balance is so far the negative , lets say above 700k and even near 1M, what happens to your team, does it get bankrupt and you become a bot?


if your bank balance is negative yes

If your weekly loss is $1m? no

eg: lets say my bank balance is $50m. i can run a negative weekly balance of $1m for 50 weeks before i lose all my money.

So generally, what teams do, is tank, save up a few million (eg: In the top division you can save approx $2m in one season by salary floor, no staff, no building arena, low merch etc etc). Then run at a loss the entire following season.


From: abu

This Post:
00
259343.12 in reply to 259343.11
Date: 8/3/2014 3:02:50 AM
Overall Posts Rated:
3535
yes coach i was referring to bank balance ( total economy), how much should you be in the negative to become bankrupt/
and if ur bankrupt , will BB make you a bot?

From: Coach Regan

To: abu
This Post:
11
259343.13 in reply to 259343.12
Date: 8/3/2014 5:19:43 AM
Overall Posts Rated:
766766
ah ok. yer there are rules regarding debt, which is quoted from the game manual here

If you go into debt, you will be charged a 5% penalty each week until you are positive again at the time of a economic update. If your account is below -$500,000 at the time of a weekly economic update, you are given two weeks to bring your account back above -$500,000 for an economic update before your key players will be put on the transfer list automatically with a starting price of $0. If, after your players are sold, you are still not above -$500,000, you will be fired as the manager at the next economic update. Debt and bankruptcy are the first items calculated in the economic update each week. "Available cash after bids" does not count as money for the purposes of computing bankruptcy or the 5% interest penalty on a negative balance. Players must sell prior to the weekly economic update for these credits to pull you out of bankruptcy.



From: abu

This Post:
00
259343.14 in reply to 259343.13
Date: 8/3/2014 8:46:29 AM
Overall Posts Rated:
3535
thank you coach

This Post:
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259343.15 in reply to 259343.9
Date: 8/3/2014 10:56:34 PM
Overall Posts Rated:
55
i dont think that i edited it, but lets say for the sake of your sanity that i did and forgot that i did;

but that is exactly my point, i as a noob dont like the overextension tax benefit for two reasons, one; i never use it, once my profit went under 30k a week and i immediately looked for help on how to change that, and two; its too early for me to use the overextension tax even if i wanted to use it, i play a few strategy games, but in most games their is benefit in training up your own players and for me that is the most rewarding part, it just seems like that takes so long here that its easier to just buy decent players and use them, i was thinking with my salary idea that you could just have a loyalty bonus for the players that you drafted/trained

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