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Height's +/-

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28259.5 in reply to 28259.3
Date: 5/6/2008 5:06:50 PM
Overall Posts Rated:
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Thank you for in-depth explanation.
Are there some plans for future to implement height effect for the game?

Not beyond the way it already is. Taller players train center skills faster (and vice versa).

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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28259.6 in reply to 28259.4
Date: 5/6/2008 5:08:24 PM
Overall Posts Rated:
44
They'll play about the same.

You're trying to reduce skills to more fundamental levels.

What makes a good rebounder? Height helps. Jumping ability and timing help. Upper body and arm strength helps to grab the rebound, and hold on to the ball, and to establish position. Experience helps, knowing where to position one self and box out your opponent, and to expect where the ball will rebound to.

Instead of trying to use all these more fundamental skills, Buzzerbeater has combined them all into one skill called "rebounding". Because you know one factor called "height", you can infer that when two players have the same rebounding skill but different heights, that the shorter player has some combination of jumping ability and timing, strength, and experience that balance out his lack of height.

But BB does take height into account when training a skill like rebounding. The players can't increase their height, though it is rumored that Max Payne has a rack for that purpose. But they can improve their jumping ability, timing, strength, and experience. Since the smaller player already had more of these abilities than the taller player, the taller player can improve them faster and more, so that his "rebounding" skill improves more.